Latest Games Reviewed: Ambermoon

Autor: Manu - Posted: 9 November 2018, 12:40 pm

Ambermoon is the second game of the never finished Amber trilogy created by the German studio Thalion and started with Amberstar.

Designed by Karsten Köper and Erik Simon, the game was published in 1993. Like Lionheart, released one year before, Ambermoon was an Amiga exclusive. The studio pushed the Amiga hardware to its limits, using the top-notch coding skills of the programmers Jurie Horneman and Michael Bittner to achieve something that was almost impossible: a real-time 3D engine with texture mapping running smoothly on an unexpanded Amiga. The world exploration still happens in a top-down view, but with a colorful and detailed graphics that constitutes a visible improvement compared to Amberstar or Ultima V/VI. But in the dungeons, while Amberstar was switching to a pseudo 3d first-person perspective (like Dungeon Master), Ambermoon puts the player in a real 3D environment. The most similar thing to Ultima Underworld you can see on an Amiga.

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