J.R.R. Tolkien's War in Middle Earth (or just War in Middle Earth) is a strategy/wargame created by Synergistic Software, set in the Lord of the Rings universe. It was published by Australian company ...
J.R.R. Tolkien's War in Middle Earth (or just War in Middle Earth) is a strategy/wargame created by Synergistic Software, set in the Lord of the Rings universe. It was published by Australian company Melbourne House in 1989 for the Amiga, Atari ST, Apple IIgs and MS-DOS. Another version, changed and simplified, was released for 8-bit platforms.
The game, designed by Mike Singleton (author of Midwinter and The Lords of Midnight), is a mix of genres and was very innovative. There are three game modes: map, campaign, and ground level (called "animation view"). In the first one, you can see the full map; units are shown as colored dots and you can make tactical decisions. The second mode, the main one, shows a zoomed version of the territory, with multi-direction scrolling. This campaign mode is where you can issue orders. The final one is the ground level, where the game is more like a graphic adventure. All events happen in real time and you can decide to switch view at any time. Battles can be played, or you can choose to skip them and see the results.
It was a very advanced game considering the year it was released. Gameplay is excellent, balance is good, and the music is perfect. Rpg elements could have been developed a bit more, but despite this, War in Middle Earth is a solid game that makes excellent use of the license of The Lord of the Rings.
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