Redneck Rampage is comedy/sci-fi first person shooter created by Xatrix Entertainment and published by Interplay for MS-DOS in 1997. The game uses the Build game engine, usually considered a 2.
Halo: Combat Evolved is a sci-fi first-person shooter created by Bungie Studios for Microsoft and released for the Xbox in 2001, then ported to Windows and Macintosh by GearBox in 2003.
The Ultimate Doom is an updated version of the popular first-person shooter created by idSoftware and designed by Shawn Green, Sandy Petersen, and John Romero. Ultimate Doom was r...
Galactic: The Xmas Edition is an unreleased game created by Stavros Fasoulas in 1993 exclusively for the Amiga. It's a mix of a platformer and a flying multidirectional shooter, vaguely reminiscent of Robotron and Bubble Bobble.
Interphase is a 3D shooter/strategy game created by The Assembly Line and published by Image Works (Mirrorsoft) in 1989 for the Amiga and Atari ST, later ported to DOS. Designed b...
Backlash is a 3D shooter created by the British studio Novagen for the Atari ST in 1987 and ported to Amiga in 1988. The game was programmed by Paul Woakes and designed by Bruce Jordan, the founders of the company.
Duke Nukem 3D is a sci-fi first-person shooter created by 3D Realms and published by GT Interactive Software for PC in 1996. The game is the sequel of Duke Nukem and Duke Nukem II, two shooters/platformers created by Apogee Software.
Desert Strike: Return to the Gulf is an action-shooter helicopter game created by Electronic Arts and released in 1992 for the Mega Drive, Genesis, SNES and ported to Amiga in 1993.
Gradius is a horizontally scrolling shoot 'em up developed and published by Konami, initially in 1985 as an arcade. The game was ported to MSX and NES in 1986 and released outside of Japan with the name "Nemesis.
Breathless is a first person science fiction shooter developed by Fields of VIsion and published by Power Computing in 1995 for the Amiga only. The game has a rather Doom-like appe...
Armalyte: The Final Run is the enhanced version for 16-bit platforms of the Shoot 'Em Up created by Cyberdyne Systems/Thalamus in 1988 for the C64. The Final Run was published in 1991 for the Amiga and Atari ST.