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N.Y. Warriors WHDLoad Pack

File:
NewYorkWarriors_v1.5_512k_0705.lha
Game Title:
Size:668402 bytes
Updated:2021-08-07 17:05:00
Version:1.5
Hardware:ECS/OCS
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N.Y. Warriors

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "New York Warriors" © 1990 Arcadia Systems. Requirements: ------------- This install requires WHDLoad version 16.0 to be in the path. To install from a different drive than DF0: select installation mode Expert. The installed program requires 1 MB ChipMem and 0.5 MB OtherMem. It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. Features/Remarks: ----------------- Please note that there are two versions of the game. A 512K version (SPS #705) and a 1MB version. The 512K version has no in game music, only sound fx. On faster machines the sound/fx replay can be crackling. No fix is currently available for that. History: -------- version 1.0 (01.09.01) done by Wepl: - initial release - some snoop and ingame bugs fixed - protection removed - highscore saving added Greetings must go to Sascha for providing images and being a nice guy :-). version 1.1 (22.11.01) done by Wepl: - support for another version added, thanks Chris - memory allocation and other bugs fixed - should be more stable now version 1.2 (14.10.09) done by Wepl: - access fault occuring after some time on faster machines in the 512k version fixed, issue #2175 - changed slave to new style kickemu and is using kickfs now, with that it should load a bit faster but requires some more memory on preload - decruncher relocated to the slave version 1.3 (05.01.14) done by Wepl: - made the slave 68000 compatible by avoiding 'address error', thanks to Don Adan for report version 1.4 (07.10.17) done by Wepl: - adapted for latest kickemu - memory increased to avoid a low memory guru meditation - updated install script version 1.5 (03.08.21) done by Wepl: - adapted for latest kickemu - fixed missing intreq clear in soundfx replay which caused problems on faster machines - added a delay in the game difficulty selection screen to make it less CPU dependent, please note that the selection can be made by joysticks in both ports, so if you have a mouse connected the selection may run without stop, just move the mouse a bit to stop it running - now using fast memory instead 1 MB chip, hope this doesn't cause any glitches, in case consider using option ExpChip - more blitwaits added Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/