Curse of Enchantia (Amiga)

Game

Curse of Enchantia is a fantasy point-and-click graphic adventure created by Core Design and published for Amiga and MS-DOS in 1992.

Year1992
GenreAdventure
Rating3.5 (3.5)10
PublisherCore Design
DeveloperCore Design
Updated15 August 2016
TAGSfantasy puzzle-solving point-and-click

Game Review

Curse of Enchantia is a fantasy point-and-click graphic adventure created by Core Design and published for Amiga and MS-DOS in 1992.

It was the first adventure game developed by Core Design, that was trying to compete with the popular titles created by LucasArts and Sierra On-Line. The British studio tried to differentiate their adventure with some unconventional design choices, including the presence of action sequences or the removal of any text. In fact there is no dialogues and no object descriptions. Everything, including the sense of humor, is communicated with icons, images and animations. There is also no need to click randomly on the screen, something that is quite common in adventure games. The main character (Brad) just need to stand next to the object he wants to interact with, and an icon will appear in the action bar. It's impossible to die, and dangerous actions are rewarded with funny animations.

Despite not having reached the popularity of LucasArts' adventures games, Curse of Enchantia was appreciated, especially by Amiga users. It's worth to note that the game was not ported, the DOS and Amiga versions were developed in parallel, to get the best of both platforms. It's just a pity that there was not an AGA version, so the game never got a 256 colors version.

During the years Curse of Enchantia has also been quite influential. Other games like Simon the Sorcerer was partially inspired by Core Design's adventure. King's Quest VII and Disney's film Enchanted have been influenced by Curse of Enchantia cover art. This means it's a game that every retrogamer should not miss.



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