Spirit of Adventure (Amiga)

Game

Spirit of Adventure is a fantasy rpg/dungeon crawler designed and programmed by Hans‑Jürgen Brändle and Guido Henkel, founders of attic Entertainment, and published in 1991 for Amiga, Atari ST, Co...

Game Review

Spirit of Adventure is a fantasy rpg/dungeon crawler designed and programmed by Hans‑Jürgen Brändle and Guido Henkel, founders of attic Entertainment, and published in 1991 for Amiga, Atari ST, Commodore 64 and MS-DOS.

The game, unfortunately released in German only, has many classic elements of computer role playing games. You can manage a party of 6 characters, chosen from several classes such as warrior and magician, but also amazon, goddess, fairy and banshee. Most of the gameplay is dungeon crawling, from a pseudo-3d first person perspective, but of course you can also visit cities and talk to people, accepting quests to advance with the plot.

All Eye of the Beholder fans will like this game, that received very high reviews at the time.

The game engine of Spirit of Adventure was used to create Realms of Arkania: Blade of Destiny.



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