Stardust (Amiga)

Game

Stardust is a Asteroids clone developed by the finnish studio Blo¤dhouse for the Amiga and released in 1993.

Game Review

Stardust is a Asteroids clone developed by the finnish studio Blo¤dhouse for the Amiga and released in 1993. In 1994 and 1995 the game was ported to Atari ST and MS-DOS but considering the quality of the Amiga version, the 2 ports were a failure.

Stardust was fully able to bring the gameplay of the classic arcade Asteroids into the '90s, with an excellent graphics that makes use of a techique called "ray-tracing" and a techno music soundtrack that made the game a real masterpiece. The word "clone" doesn't describe properly this shoot 'em up, that features 6 different weapons, a lot of powerups, different enemies, bonus levels and much more.

Stardust received extremely positive reviews and it's still considered not only the best Asteroids clone for the Amiga, but also one of the best examples of videogame programming on the 16bit Commodore platform.

The game was followed by several sequels, including Super Stardust and Super Stardust Delta.



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