Ween: The Prophecy (Amiga)

Game

Ween: The Prophecy (or just Prophecy in the U.S.) is a point-and-click adventure game developed and published by Coktel Vision in 1992 for Amiga, DOS, and Atari ST. Like most adventure games of the t...

Year1992
GenreAdventure
Rating3.5 (3.5)10
PublisherCoktel Vision
DeveloperCoktel Vision
Updated9 July 2017
TAGSfantasy 1st-person point-and-click

Game Review

Ween: The Prophecy (or just Prophecy in the U.S.) is a point-and-click adventure game developed and published by Coktel Vision in 1992 for Amiga, DOS, and Atari ST.

Like most adventure games of the time, you play from a first person perspective. The game uses a cursor that lets you know what items on the screen you can interact with. It has similar game mechanics to Coktel’s Gobliins series and almost the same engine of Fascination.

Ween is awoken in the middle of the night by an old wizard (your father), how rude! The wizard tells Ween that an evil wizard must be stopped and there’s only 3 days left. Why he didn’t get word to you before you had so little time, we’ll never know. Ween must now embark on a quest to complete 3 tasks to collect 3 grains of sand (somebody likes the number 3) to place them in the magic hourglass. Ween will definitely meet some odd characters along the way, played by real actors most of the time, who will assist him. The Prophecy relies on item collection and sequential puzzle solving to advance the story. With no actual combat to speak of, the game is more about exercising your mind.

The Prophecy got decent reviews once it was released, despite a few small complaints. If you liked Gobliins, you’ll probably enjoy this one. Or if you’re just into adventure games, this is a good one to check out.

GamesNostalgia offers you the adventure in several languages, check all the versions below.

Review by: Tasha
Published: 10 July 2017, 4:55 pm


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