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Black Hornet WHDLoad Pack

File:
BlackHornet_v1.0.lha
Nome del Gioco:

Black Hornet

Dimensione:364265 bytes
Aggiornato:2016-01-07 13:42:22
Version:1.0
Hardware:ECS/OCS
Scarica
Black Hornet

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Black Hornet" © 1991 Hi-Tec. Requirements: ------------- This install requires WHDLoad to be in the path. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+0.8 MB OtherMem for preload). It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD - Protection removed (track check, encrypted relocation entries) - OS stuff patched (AllocMem, Open/Read/Close etc., AddIntServer) - Trainers added (CUSTOM1) - Starting level can be selected with CUSTOM2 - High-score load/save (saving disabled when trainers are used) - NewIcon (created by me) - Source code included as usual - Quit option that works on 68000 machines (default key is 'F10') Made 99% of this patch back in March 2015 and then got sidetracked as usual so the almost finished patch collected dust on my HD for the next months to come. Today I took some minutes to add the last 1% and finally finished the patch. Protection wasn't too bad for a budget game, protection code was encrypted and loaded in the bootblock, then decrypted in a (quite simple) trace vector decoder, then the encrypted relocation table was loaded and the binary was relocated and started. That means I had to to create a fully working AmigaDOS executable for this WHDLoad patch which could then be relocated and started. Not too hard to do but fun. Rest was business as usual, the game uses a lot OS calls for allocating memory, setting up the interrupts, reading the keyboard and loading the files. This all had to be emulated. I also added quite a few trainer options which can be selected in WHDLoad's splash window. If in-game keys are enabled the following extra keys can be used: E - toggle unlimited energy F - toggle unlimited fuel G - refuel B - toggle unlimited continues M - toggle unlimited money N - skip level If any trainer options are used, the high-score saving will be disabled! All files in the "data" directory can be packed with any cruncher supported by WHDLoad (FImp, ProPack etc.). Enjoy the game from HD, it's not the worst shooter out there, for a budget game it's actually quite OK! Sting, 06-Jan-2016 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv, Alpha One, CFou!, Paradroid, Audiomonster, Vention, Slammer Axis, Tim, Triace, Britelite, Buzzer and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide and all classic car owners/drivers. :) Extra greetings to the usual suspects on #amigascne, see you all at Revision 2016! :) History: -------- version 1.00 (06.01.2016) done by StingRay: - initial release - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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