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Campaign II WHDLoad Pack

File:
Campaign2_v1.2.lha
Nome del Gioco:

Campaign II

Dimensione:1187780 bytes
Aggiornato:2017-02-21 13:10:18
Version:1.2
Hardware:ECS/OCS
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Campaign II

README

Short : HD-Installer for Campaign 2 V1.1 Type : game/patch Author : Bored Seal This patch applies to "Campaign 2" by Empire (c) 1994 - 2 disks. Slave requires WHDLOAD V15+ and ROM files installed in DEVS: for KickEmu. Game requires 0.5MB ChipRAM + 0.5MB RAM. Installation needs XFDDecrunch in path to decrunch files 'Intro' and 'Master'. SUPPORTED VERSIONS: - version 1, intro size 831508, (supported by Ricardo Alvez) - version 2, intro size 831440, bug-free intro (supported by Seppo Typpo) FEATURES: - Full load from HD - Kick 1.3 interface used - Two versions supported - Manual protection removed - Intro exit routine fixed - Savegames redirected to HD - NI/ROM icon (created by JHZ) - Quit option (your default key) NOTE: - Language menu is displayed only if file "CAMPAIGN.INF" is deleted. - SPS version with ID #2180 is actually Campaign 1 with intro from Campaign2, that's why it's not supported. :) HISTORY: V1.0 (16-Mar-2002) - first release V1.1 (21-Oct-2002) - another version supported (thanks Seppo) V1.2 (02-Aug-2008) - recompiled with latest KickEmu, FlushCache added, version detection improved WHAT IS KICKEMU? Special WHDLoad functions allow to load ROM image in Fast RAM and they patch it, so installed game has no problems with bad emulation of OS calls. To be able to use KickEmu slaves, you have to copy files 'kick34005.A500' and 'kick34005.A500.RTB' in your 'DEVS:Kickstarts/' directory. KickEmu slave requires extra 512kb for storing ROM image. Bug report form, full WHDLoad package and other installs: http://www.whdload.de

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