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CannonFodderNewCampaign_v2.0.lha

File:
CannonFodderNewCampaign_v2.0.lha
Nome del Gioco:
n/a
Dimensione:1533244 bytes
Aggiornato:2023-08-03 16:07:00
Version:2.0
Hardware:ECS/OCS
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README

Title......: HD-Installer for Cannon Fodder (disk version) Type.......: Hard drive patch (WHDLoad) Author.....: Galahad of Fairlight, Wepl This patch applies to Cannon Fodder, ©1993 Sensible Software 3 Disk version, supported are 2 english, french, german and italian versions. Slave requires WHDLOAD V17+. Game requires 1 MB Chip memory and 0.5 MB other memory. Version 2.0 (17.6.2018) done by Wepl: - Slave rewritten to support other versions and misc other features - new RawDIC imager provided, checks for correct disks - french, german and italian versions supported - game must be reinstalled because some obsolete files have been removed, the data directory name has been renamed and the save game handling has changed and requires a new directory, to migrate old savegames copy the save files manually (without the file 'GALAHAD.ROOT') - stack moved to fast memory - bplcon0.color bits fixed - some access faults fixed - all files can be compressed by WHDLoad supported packer (e.g. RNC) - several translation bugs in the german version fixed (einige Sachen sind allerdings Grafiken und lassen sich nicht ohne weiteres ändern (Heldon), falls Bedarf besteht, kann ich auch die weichgespülten Sachen noch anpassen, z.B. ausschalten -> töten) - manual, hints and new icons added - new install script FEATURES: v1.3 - Memory requirements for chip memory reduced and moved to extra ram FEATURES: v1.2 - Full load from Hard drive (Installed as REAL files) - Lame-o-Protect removed (SOS MFM) (SOS = Sensible Operating System) - Load/Save games to Hard drive (180 seperate saves allowed!) - IFF decode routine rewritten and relocated to fast ram - RNC Data depack routine relocated to fast ram - 2x Bus errors removed - All CACR code removed - Some files removed that are not needed to save disk space - Quit option is 'Del' Thanks to Slinka & YoYo for disk images. EXTRA NOTES: Took a little while to complete as I wanted to be sure there were no more bugs in the game. Tested on A4ooo o3o and A12oo o6o Tower. All the Copylock files were fakes. There are four in memory, but they all force the serial key regardless of what disk is in the drive. I only ever detected 1 Copylock ever being accessed, but better to be safe, I have removed them all, just in case using the load/save bypasses one of them. The MFM protection was the usual Sensible Software disk system, very similar to some Millenium games, and very very similar to the disk system employed by SFX (Robocop 2, Navy Seals, Hudson Hawk etc, etc) I believe I have found all the access faults, if anyone has any problems, just get in contact and I will have a look. EXTRA EXTRA NOTES: For the nosey only. If you want to, you can also edit all of the ingame graphics, anything with a .lbm extension is an IFF file. Note that any file that uses 16 colours will reload some of the graphics using the copper chip, so whilst you can change the colours of some graphics, the Cannon Fodder program will still force some colours to stay the same. Unpack the VIRGPRES.RAW file (RNC), and load it through an iffconverter that can handle raw images. Width = 320 Height = 256 Bitplanes = 5 To reveal some secret messages!!! Also, when you complete the game and you are presented with the end screen, take the FIRST letter of each word, and it spells out a rather well known phrase :) Enjoy this great game, which is so much improved off Hard Drive. Bug report form, full WHDLoad package and other installs: http://www.whdload.de