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Cedric And The Lost Sceptre WHDLoad Pack

File:
Cedric_v2.3.lha
Nome del Gioco:

Cedric And The Lost Sceptre

Dimensione:2764059 bytes
Aggiornato:2024-11-20 17:42:00
Version:2.3
Hardware:ECS/OCS
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Cedric And The Lost Sceptre

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Cedric" © 1996 NEO/ALCATRAZ. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 1.0 MB ChipMem and 2 MB OtherMem. It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 2.3 (19.11.2024) done by JOTD: - adapted for WHDload 19 version 2.2 (05.02.2021) done by JOTD: - crash on game over fixed (issue #0004969) version 2.1 (08.06.2020) done by JOTD: - forgot a VBR read, access fault on some machines, but not in WinUAE, damn (issue #0004720) - defaults to english language except if system locale is german (issue #0004721) (now the game can be fully played in english, no more bug at level 5) version 2.0 (01.06.2020) done by JOTD: - optional joypad controls: jump with blue button, status now uses green (or space) - fixed bug in level 5 when using english language (read about it: http://eab.abime.net/showthread.php?t=52958) - keyboard timings fixed - added quitkey in the end sequence - trainer: infinite lives - trainer: level skip (adapted from original levelskip) version 1.2 (18.04.2020) done by CFou!: - ExitKey added for 68000 - Kick13 used instead of Kick31 (for 68000 support) - Access faults fixed for Kick13 support - random code using absolute ROM access fixed - less chip memory needed - CUSTOM1=x (1-11) to select start level - CUSTOM2=1 to force English language - Keys support added to select language in game E: English D: Deutch - CUSTOM3=1 used to skip intro - Manual & Codes files included version 1.1 (13.01.2005) done by CFou!: - Blue screen freeze fixed (sorry for that) - Start level can be selected using 'CUSTOM1=x' tooltype (x=1 to 11) - source code included - new install script version 1.0 (29.08.2003) done by CFou!: - initial release - ECS and CD versions supported - some access faults fixed (fire animation) - VBR move removed - 2 slaves used (Slow/Fast fire animation) - some icon added Thanks to Irek Kloska for original disk images Remark about special PASSWORDS: - GLUNZNSTRUDL : To see intro - PAPASHNUXLA : To Enable trainer ->unlimited lives ->'HELP' key to skip level

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