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ChaosStrikesBack&GermanUtilityDisk_v1.21.lha

File:
ChaosStrikesBack&GermanUtilityDisk_v1.21.lha
Nome del Gioco:
n/a
Dimensione:1390003 bytes
Aggiornato:2019-10-07 14:11:52
Version:1.21
Hardware:ECS/OCS
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README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Chaos Strikes Back" © 1989 FTL. One tri-language 3.1 is supported and fully tested, and the tri-language version 3.5 is supported, but not thoroughly tested. This install requires WHDLoad and DIC to be in the path. Both can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed program requires 1.0 MB ChipMem and 1.0 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick345.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.21 (04.10.19) done by Harry: - fix for hangup in version 3.5 (hopefully) - please report if it doesnt work version 1.2 (14.09.19) done by Harry: - Chaos Strikes Back version 3.5 supported version 1.1 (16.05.05) done by JOTD: - adapted for WHDLoad v16 (may solve some "Privilege Violation" problems) - "disk.3" image packed with XPK GZIP compressor version 1.0 (04.06.03) done by JOTD: - initial release - three language version 3.1 supported - full usage of fast memory and caches (tested on 68060/50 with 64MB RAM) - utility disk supported (set CUSTOM2=1 to boot on custom disk) - disk protection removed (thanks Harry for the patch) - saves to HD (on file "disk.3", number can be changed with CUSTOM1 tooltype) - save/load independent of the selected language or utility disk (DM and CSB saves supported) - import of Dungeon Master and Chaos Strikes Back save game disks - quit to WB on "save and quit" option - many additional docs included - source code included (note the binary file which is part of Harry's code, can be resourced, but since it relies on exact offsets I did not include it as resourced in the source file) Important Notes: - select active game disk using CUSTOM1=# of disk image (start from 3) - boot on custom disk using the "UtilityDisk" icon (the one with CUSTOM2 set) - re-run the install script to import your savegames, caution: CSB games are imported as 'disk.3', DM games are imported as 'disk.4'. Rename previous savegames if needed. - you can also use DIC to import your savegames. First DIC the savegame disks, then rename them as 'disk.3', 'disk.4', etc... and select them using CUSTOM1 tooltype - some "insert original disk" requester may appear after some time (but can be safely ignored). Please send me a savegame disk where you're not attacked, and which produces the "insert disk" request after a while without doing anything (I don't want to have to play much :)) - due the protection this game runs reliably only without caches on higher cpus Other notes: - thanks go to the Dungeon Master Encyclopaedia for their notes about the protection, it helped me to install 3.5 and other utility disk languages can be found there - the 3.5 is probably the last version I adapt because getting the game to run from hd takes many hours of fixing and playtesting