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Crazy Cars III WHDLoad Pack

File:
CrazyCars3_v2.2_3068.lha
Nome del Gioco:
Dimensione:922365 bytes
Aggiornato:2020-09-01 13:31:20
Version:2.2
Hardware:ECS/OCS
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Crazy Cars III

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Crazy Cars 3" © 1992 Titus This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 2.2 (29.08.2020) done by JOTD: - fixed introduced bugs when fixing wrong blitterwait routines (issue #0004790) - added quitkey on 68000 version 2.1 (21.08.2020) done by JOTD: - fixed wrong blitterwait routines that could create graphical corruption on some machines during the game (issue #0000892) version 2.0 (10.08.2020) done by JOTD: - fixed broken map display (missing blitterwait) - added CD32 joypad controls, game fully playable from joypad - adapted for whdload v17 - uses kickemu instead of OSEmu - uses fast memory - ability to skip the introduction from whdload splash screen - SNOOP / floppy accesses now fixed - trainer: start with 9.000.000$ - trainer: infinite boosts - trainer: no damage - trainer: always have night vision - trainer: select start division 1-4 - no need to run The Patcher to modify "GUNN" file, game is properly cracked now from the .slave file (but with modified "GUNN" file it still works) - changed "ccdat" directory to more standard "data" (rename it if you have an old distribution) - package fully reworked - source code included version 1.0 (October 1998/October 1999/July 2002) done by Harry / Dr Zarkov: - initial release - option to allow to install intro or not - disk protection removed - Original quit menu still active - uses OSemu for os-emulation joypad controls: - blue/second button: trigger turbo boost (RETURN) - play button: pause (F10) - reverse+forward: quit race (F5) - yellow+reverse+forward: quit to workbench (only during race) - green: toggle night vision glasses (when option is available) (N) note: with fast winuae config, drivers screen is still flashing/shows corrupt graphics, even with "immediate blitter" on. Could not fix the issue, hoping it doesn't happen on a real amiga.

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