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Cybercon III WHDLoad Pack

File:
Cybercon3_v1.7_0243.lha
Nome del Gioco:

Cybercon III

Dimensione:245815 bytes
Aggiornato:2017-02-21 16:08:50
Version:1.7
Hardware:ECS/OCS
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Cybercon III

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. That install applies to "Cybercon 3" © 1991 US Gold. That install requires WHDLoad and DIC to be in the path. Both can be found in the WHDLoad package. To install from a different drive than DF0: select Expert as installation mode. You need 0.5 MB ChipMem and 0.5 MB OtherMem. You can quit the game by pressing DEL (key can be changed with Tooltype "QuitKey=") Press F9 to open locked doors. If you cannot leave the save room after saving just Esc and Restore, then it should work. Also using any three symbols for the sonic key should work to open the door. Currently three versions are supported, you can identify them in the startmenu, one shows "CYBERCON III (4/6/91)" and the other shows "CYBERCON III (8/6/91)". The third version also shows "CYBERCON III (8/6/91)". It has only very small differences to the other 8/6. Save games cannot be exchanged between the different game versions! Using Custom1=1 some fastmem support will be enabled. With fastmem support you can not restore the save with a different memory configuration. The memory configuration may change if you start other programs before WHDLoad. if you have problems with this installation please report them via the Bug-Report-Form which can be accessed on http://www.whdload.de/ for full WHDLoad package and other installs refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ Thanks to Wolfgang Unger for the original, to Carlo Pirri for for providing a second version and to Phil for a third one. version 1.4 (10.01.1999) by Graham version 1.5 (16.01.2007) by Wepl: - increased slave version to work with WHDLoad v16+ (thanks to Angus Manvaring for report) - snoop faults removed - new install script, docs and icons added version 1.6 (03.03.2007) by Wepl: - SMC fixed to work with caches enabled - protection fix corrected, now only doors for the manual protection will open automatically - stack relocated to fastmem - decruncher moved to fastmem - keyboard acknowledge fixed - two possible access faults fixed (reported by Angus but not reproduceable) - the third version of the game is no longer supported because if have no images for it and can therefore not adapt the patches, you will get 'unsupported version' requester for it, send me images and I will add support version 1.7 (04.04.2007) by Wepl: - savegames fixed, no longer requires disk in drive on some setups, because savegames are dependent on the used expmem, an check has been added to allow loading a game only if the memory configuration matches (previous savegames made with fastmem configurations cannot be loaded anymore), if it doesnt match it will tell 'Saved game has wrong memory address' - fastmem support is disabled by default, it can be enabled with Custom1=1 with the effect that savegames can only loaded when WHDLoad uses the same memory location for expmem - another version supported - some possible access faults fixed thanks to Angus Manvaring, Seppo Typpö and Joseph Bailey for testing

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