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MagicPocketsDemo_v1.0.lha

File:
MagicPocketsDemo_v1.0.lha
Nome del Gioco:
n/a
Dimensione:237371 bytes
Aggiornato:2017-02-24 12:36:48
Version:1.0
Hardware:ECS/OCS
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README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Magic Pockets Demo" © 1992 The Bitmap Brothers. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.0 (19.02.05) done by JOTD: - initial release - decrunch relocated in fastmem (much, much faster) - cache enabled in chipmem for smoother scrolling - source code included note: Not great difference with 1st level of PAL versions. Even the teleports are there, but the bonus items are not visible in the status bar, so it is really hard to figure out which bonus is going to appear, thus making it impossible to create silver & gold stars at will. Furthermore, BK control is harder because jumping from a high floor is not good enough to roll and kill the baddies, only the tornado jump does. Gods demo was much more interesting...