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Metal Mutant WHDLoad Pack

File:
MetalMutant_v1.4.lha
Nome del Gioco:

Metal Mutant

Dimensione:561929 bytes
Aggiornato:2013-04-07 12:03:58
Version:1.4
Hardware:ECS/OCS
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Metal Mutant

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Metal Mutant" by Silmarils (c) 1991 - 1 disk. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 0.6 MB ChipMem and 0.3 MB OtherMem. It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick345.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.4 (06.04.13) done by CFou!: - Sample player and music tracker fixed (thanks to Dan Adan for his help) - 'ButtonWait' Tooltype support to see insytruction screens - CUSTOM1 tooltype used to activate trainer CUSTOM=1: Unlimites energy - CUSTOM2 tootype used to slow down game speed CUSTOM2=x (x: 1 to 9): '1' is slowest and '9' fastest - source code included version 1.3 (20.02.04) done by CFou!: - reworked for Kick 1.3 - Less OS swap when you save game position - new install script - Exotica's colored icon added version 1.0-1.2 done By Mr.Larmer - game use OSEmu module done by Harry, Wepl and me, - long track protection removed, - manual protection removed, - music initialization fixed (really badly coded), - three game versions supported, - save game for redirected on HD - nice NI/MWB icons included, - trainer included Thanx to: - Chris Vella for original (english) disk image, - Marko Condor for original (french) disk image, - Helmut Motzkau for original (german) disk image.

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