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Moonstone: A Hard Days Knight WHDLoad Pack

File:
Moonstone_v1.6_0360.lha
Nome del Gioco:
Dimensione:1920629 bytes
Aggiornato:2017-02-24 13:56:50
Version:1.6
Hardware:ECS/OCS
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Moonstone: A Hard Days Knight

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. That install applies to "Moonstone" © 1991 Mindscape. That install requires WHDLoad to be in the path. It can be found in the WHDLoad package. You need 1 MB ChipMem and 1 MB OtherMem. You can quit the game by pressing F10 (key can be changed with Tooltype "QuitKey="). Features: - synchronization added - various access faults and bugs removed - keyboard handling fixed - sound play fixed - delays inserted - intro skip (press ESC) added - 150 gold cash limit removed (now 999) - ssp moved to fast mem - decruncher relocated and optimized - protection removed - to save diskspace all files inside the "data" directory can be compressed using FImp or ProPack, anyway sense does it make only for the files "mog" and "program" because the other files are already compressed with a custom compressor - setting the Tooltype "ButtonWait" inserts a delay in the info screen before a battle starts, this allows the reading of the info text which sometimes contain valuable informations a cheat has been also added, anyway the game is not that hard and can be completed without, the word to activate the cheat is contained in this document... Don't forget to check The Moonstone Tavern at http://www.moonstonetavern.co.uk/ if you have problems with this installation please try first to get a newer version of this install from http://www.whdload.org/ if that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. if that also doesn't help inform the author via the Bug-Report-Form which can be accessed on http://www.whdload.org/ for full WHDLoad package and other installs refer to: http://www.whdload.org/ or aminet:dev/misc/whdload#? and aminet:game/patch/ Wepl in March/April/May/July 1999. Thanks to Dark Angel for media support, help and ideas. version 1.1 (27.05.00) done by Wepl: - behavior with option ButtonWait changed, now it waits for pressing the fire button before a fight and the loading music can be listen - adapted for WHDLoad v11 version 1.2 (01.06.00) done by Wepl: - another button wait inserted version 1.3 (15.08.02) done by Wepl: - supports another version (Karpow/Scoopex) version 1.4 (22.08.02) done by Wepl: - snoop bugs removed (intro sound) version 1.5 (01.05.11) done by Wepl: - missing sound in 'prepare for battle' screen fixed - Custom1=1 can be used to skip the intro - requires WHDLoad version 16.6 because new command in resload_Patch has been used - uses less chip memory and will now run on 512k chip machines - executables moved to fast memory and caches disabled by slave to avoid sound replay bugs - interrupt acknowledge problems fixed - game internal random init modified to accomplish variant initial distribution of items (issue #2413) version 1.6 (11.05.11) done by Wepl: - support for other game releases got broken in 1.5, now all 3 supported versions are working again (issue #2435)

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