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Realms Of Arkania: Blade Of Destiny WHDLoad Pack

File:
RealmsOfArkania_v1.2_0616.lha
Nome del Gioco:
Dimensione:4924122 bytes
Aggiornato:2017-02-25 14:50:12
Version:1.2
Hardware:ECS/OCS
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Realms Of Arkania: Blade Of Destiny

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Realms Of Arkania : Blade Of Destiny" © 1992 Fantasy This install applies to "Das Schwarze Auge : Die Schicksalsklinge" © 1992 Fantasy This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 1.0 MB ChipMem and 1.0 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). The installation program requires the following tools: - XFDDecrunch (available in the XFD package on aminet: util/pack/xfdmaster.lha) - StripHunk by Joerg Riemer (available on aminet: dev/misc/StripHunk.lha) The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick345.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.2 (24.04.05) - manual added (thanks Solo) - Character generation is callable now, characters may be generated (for a quick update, copy slave AND create data/CHARACTERS directory) - Changed execution sequence (thanks to Solo for the idea): CUSTOM1=1: run main game (after intro and/or character generation has been run) CUSTOM2=1: see intro CUSTOM3=1: run character generation (after intro) - Specifying no CUSTOM tooltype only runs game, without intro or character generation version 1.1 (20.03.05) - another german version supported (thanks to Irek Kloska) version 1.0 (20.02.05) done by JOTD: - initial release - 1 english & 2 german versions supported - password removed (enter anything for the page/paragraph/line questions) - all versions work with fastmem & caches on any CPU - all executables decrunched for better compatibility/loading speed - nice icons by exoticons & frank - source code included notes: * intro & character generation executables were packed by PowerPacker and a debug hunk was present in the german versions, needing the StripHunk tool to be run on the executables in order to decrunch them properly. I could have made a patch within the slave, but this is much faster/cleaner this way. * sometimes when quitting the game when using the game quit option, whdload exits with an error (privilege violation). Well, nevermind.

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