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Airborne Ranger WHDLoad Pack

File:
AirborneRanger_v1.1_0100.lha
Game Title:
Size:428085 bytes
Updated:2016-02-06 11:40:24
Version:1.1
Hardware:ECS/OCS
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Airborne Ranger

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Airborne Ranger" © 1989 Microprose. Requirements: ------------- This install requires WHDLoad to be in the path. To install from a different drive than DF0: select installation mode Expert. The installed program requires 0.5 MB ChipMem (+0.8 MB for preload). It can be quit by pressing Del (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD - Protection removed (encryption, track check, manual check) - Access faults fixed - Load/save support (using real files, Airborne.rosterX, X=0-5) - Blitter waits added (x81, 68010+ only) - Interrupts fixed - DMA wait in replayer fixed - Byte write to volume register fixed - Decruncher (ByteBiller) relocated to fast memory and error check added - Lots of movep instruction patched/emulated - OS stuff patched (file loading) - ButtonWait support for title picture - CPU dependent delay loop fixed - Trainer options added (CUSTOM1, see below) - Keyboard routines rewritten - NewIcon (created by me) - Source code included as usual - Quit option that works in 68000 machines (default key is 'Del') Another old patch redone. Problems with the old patch were reported on the Mantis tracks 2 days ago so I had a look and ended up redoing the complete patch. It now doesn't need any OSEmu or KickEmul anymore as I have patched all OS routines that were used for loading/saving files. Saving roster data is now also done using real files instead of a disk image! I have also patched quite a lot of movep instructions that were used in the text writer and the menus. These movep instructions were all used because of the Atari ST format used for the fonts. A lot of blitter waits had to be added too, these are only installed on 68010+ machines. I have also added some trainer options as usual, please note that mine fields and time bombs can still kill you even with unlimited health option enabled! Protection was nothing really special even though the coder tried to make decrypting the code "interesting" by using the zeropage vectors but the decrypter was coded in a few minutes nevertheless. Enjoy this classic from HD, really nice game but the C64 version is better! Sting, 05-Feb-2016 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv, Alpha One, CFou!, Paradroid, Audiomonster, Vention, Slammer Axis, Tim, Triace, Britelite, Buzzer and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide and all classic car owners/drivers. :) Extra greetings to the usual suspects on #amigascne, see you all at Revision 2016! :) History: -------- version 1.1 (05.02.2016) done by StingRay: - patch redone - movep instructions patched - blitter wait patches skipped on 68000 - trainer options added - interrupts fixed - 68000 quitkey support - new install script - source code included version 1.0 (31.03.2002) done by Bored Seal: - initial release Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/