Retrogaming Blog

Autor: Manu
19 October 2019, 4:35 am

MS-DOS and Windows Games Emulation on macOS Catalina

macOS Catalina has some excellent features, such as the iPad as a second display or the Apple Arcade. But, it also comes with a lot of problems if you are a retrogamer.

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Autor: Tasha
2 October 2019, 9:29 am

Legendary Game Designers: Richard Garriott

“Whenever I saw the sun, I reminded myself that I was looking at a star. One of over a hundred billion in our galaxy. A galaxy that was just one of billions of other galaxies in the observable universe. This helped me keep things in perspective.”

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Autor: E. Bolognesi
12 September 2019, 1:19 pm

Brief History of Computer Game Platforms: 1977-1982

If you own a computer today, it’s either a PC or a Mac. Instead, not too many years ago, the world was full of crazy, little - and marvelous - machines called home computers. They had fancy names such as Apple II, Commodore 64, ZX Spectrum, Atari 8-bit, BBC Micro, Amiga, Atari ST, and more. It was the golden age of the 8-bit and 16-bit technology.

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Autor: Manu
23 August 2019, 12:22 pm

Games Update Part 2: Commodore 64, Atari ST, MSX and Genesis

Last month we told you about the massive update we arranged for all the Amiga games. But even if the 16-bit Commodore computer is one of our favorites, we didn't forget about the rest. Continue reading to know what we did, because there is very promising news.

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Autor: Manu
13 July 2019, 9:48 am

GamesNostalgia Summer Upgrade - Major update of all Amiga games

We always try to be different. Other sites simply publish some games and forget about them. Instead, we want to give our fans the best retrogaming experience. So, this summer we decided to start one of the most significant update since the birth of GamesNostalgia, a complete regeneration of all Amiga games packages.

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Autor: Tasha S. & Emanuele B.
2 February 2019, 6:31 am

Legendary Game Designers: Ron Gilbert

Ron Gilbert has a pretty big claim to fame and not just for designing video games. He is also responsible for one of the most successful and widely used game engines ever created. Hailing from Oregon, Ron was interested in learning how to program since he was a kid. Growing up he used his home computer to attempt to replicate popular games released at that time and used his friends as game test guinea pigs. From these humble beginnings, Ron built his gaming career.

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