Author: GN Team - Published: 3 February 2026, 3:13 pm
Sentinel Worlds I: Future Magic is a science fiction RPG published by Electronic Arts in 1988 for MS-DOS and Commodore 64. The game, designed by Karl Buiter, represents one of the most ambitious and innovative RPGs of the late 1980s, seamlessly blending multiple gameplay styles into a cohesive space opera adventure.
What made Sentinel Worlds genuinely groundbreaking was its ability to combine different action planes. Space travel, combat, and planet exploration use 2D graphics, with you piloting a gunboat against raiders plundering ships throughout the sector. You can land anywhere on the three planets in the star system and explore using an armored ground vehicle. The real innovation comes when entering structures—the game switches to 3D vector graphics for indoor exploration, though characters, NPCs, and enemies appear superimposed on a radar display. Both space and ground combat proceed in real-time, while indoor locations let you control the party leader directly as AI manages your companions.
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Author: GN Team - Published: 2 February 2026, 5:38 pm
Football Manager 3 is a football management simulation by Addictive Games released in 1992 for ZX Spectrum, Amstrad CPC, and Commodore 64. One year later the MS-DOS was released. The game was designed by Brian Rogers, marking a significant departure from the series' origins—notably, original creator Kevin Toms, who had designed the groundbreaking first two installments, had left Addictive Games and was not involved in this sequel.
The absence of Toms is immediately apparent. While Football Manager and Football Manager 2 established the template for the entire management genre with their elegant simplicity and addictive gameplay loops, Football Manager 3 struggles to recapture that magic. The core concept remains intact—you manage a football club, handling tactics, transfers, finances, and match preparation—but the execution feels uninspired compared to its predecessors.
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Author: GN Team - Published: 2 February 2026, 3:51 pm
Eye of the Beholder III: Assault on Myth Drannor is a dungeon-crawling RPG developed by Strategic Simulations, Inc. (SSI) and released in 1993 for MS-DOS. The game serves as the final chapter in the Eye of the Beholder trilogy, one of the most respected series of early 1990s first-person dungeon crawlers.
Significantly, this third installment was not developed by Westwood Associates, who created the first two games. The original team—Brett W. Sperry, Phillip W. Gorrow, and Paul S. Mudra—was not involved in this sequel, and their absence is felt throughout the experience. The lack of an Amiga version was particularly disappointing to fans of the platform, who had enjoyed excellent ports of the previous two games.
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Author: GN Team - Published: 30 January 2026, 1:46 pm
Renegade Amiga Enhanced, or Renegade AGA, is a remake by Dave Douglas of the 1986 arcade Renegade by Technos.
The original Renegade, developed by Technos Japan, marked a crucial turning point in arcade brawlers. Its close-quarters combat, multidirectional movement, and gritty street-fight aesthetic laid the groundwork for what would later become the Kunio-kun and Double Dragon lineage. Unsurprisingly, it was ported to every major home platform of the late ’80s—but not all versions were equal. In particular, the Amiga port became infamous for its poor controls, crude animation, and overall failure to capture the tight gameplay that defined the arcade machine.
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Author: GN Team - Published: 29 January 2026, 2:07 am
Biing! Sex, Intrigue and Scalpels is a simulation/management game created by reLINE for the Amiga and released in 1995.
is one of those games that could only have emerged from the mid-1990s European Amiga scene. Developed by reLINE and released in 1995, it arrived at a moment when developers were experimenting with satire, provocation, and surprisingly deep simulation mechanics. Today, viewed from a distance of more than three decades, Biing! stands out as an unusual and ambitious hospital management simulation that combines economic depth with crude humor, erotic imagery, and dark comedy.
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Author: GN Team - Published: 18 January 2026, 7:49 pm
Sensible World of Soccer 2025–26 is a modified version of Sensible World of Soccer, updated with data from the 2025–26 season. For those who may not know yet, thanks to the SWOS United team (also known as SensibleSoccer.de), we can continue to enjoy the most famous football game ever created for the Amiga, now updated with 2025–26 season data. Everything is based on the modified version released in 2020, known as Sensible World of Soccer 2020, but it has been updated once again with the 2025–26 season data.
So if you want to experience the thrill of playing with Dembélé at PSG, Yamal at Barcelona, Kane at Bayern, Haaland at City, this is exactly what you are looking for. Naturally, in this version the starting year of the season is 2025, and we can also enjoy additional updates, such as five substitutions.
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