Author: Manu - Published: 20 March 2023, 4:23 pm
Batman Returns is the official adaptation of the 1992 movie by Tim Burton. The Genesis/Mega Drive version was published by SEGA in 1992, while the Amiga version, developed by Denton Designs, was released in 1993 by GameTek.
In the game, players control Batman as he fights against various enemies in the streets of Gotham City.
The game has seven levels, each with a different setting and theme. The first level takes place in the snowy streets of Gotham, where Batman battles the Red Triangle Circus Gang. Later levels occur in locations such as the Gotham City Zoo, the city's sewers, and the Penguin's lair.Read More
Author: Manu - Published: 8 March 2023, 3:16 pm
Subwar 2050 is a sci-fi submarine simulation game developed by Particle Systems and released in 1994 for the PC and Amiga CD32 platforms. The game is set in the year 2050, where a war between the United States and the Soviet Union has escalated into a global conflict that has forced both sides to take their battle to the depths of the ocean.
In this game designed by Michael Powell, players take on the role of a submarine captain, leading a crew of skilled sailors on a series of missions across the ocean floor. These missions involve tasks such as reconnaissance, sabotage, and combat against enemy submarines and other sea-based threats. That's why the subtitle was The Underwater Combat Simulation.Read More
Author: Manu - Published: 19 February 2023, 2:45 pm
Eye of the Beholder C64/128 is an incredible unofficial conversion for the Commodore 64 and 128 of the famous dungeon crawler Eye of the Beholder.
The original RPG Eye of the Beholder was released in 1991 for the Amiga and MS-DOS. The masterpiece created by Westwood Associates was never ported to the Commodore 64, but a group of enthusiasts led by Andreas (JackAsser) Larsson succeeded where the original developers failed. The result is astonishing, so good you won't miss the 16-bit versions.
The first attempts to port the game to C64 started in 2006, but due to the complexity, it was dropped in 2009. Some years later, in 2018, after having ported the game to iOS, Andreas decided to retry with the C64 version. Ilesj, Mirage, and Oliver Lindau helped with the graphics. It took four years to finish the game: in November 2022, Eye of the Beholder C64 was ready and an absolute marvel. The mechanics have been replicated perfectly; the graphics are the best you have ever seen on a C64 game; the SID music written by Sascha Zeidler is also excellent.Read More
Author: Manu - Published: 17 February 2023, 3:15 pm
Hoi is a cute platformer for Amiga created by Team Hoi and released in 1992.
Our hero is a dinosaur who has to save his girlfriend. In the first level, he doesn't shoot; the only move is jumping, so he has to avoid enemies and dangers. Later, he can shoot spheres from his mouth to destroy his enemies, making things more interesting. At some point, he will also have to swim underwater.
The mechanics are similar to the ones you can see in any platformer, with little action and some puzzle-solving. Hoi doesn't try to innovate the genre of platformers, and it is not a top title like Superfrog, but it's well-made, polished, fun, and good enough to convince you to spend some time playing.Read More
Author: Adam - Published: 11 February 2023, 10:47 am
SimCity, one of the most popular videogames of all time, is an open-ended city-building game designed by Will Wright and developed by Maxis.
Wright started to create the game in 1985 on a Commodore 64 but never completed it. When the Apple Macintosh and the Amiga computer became available, Wright started to work on a version for the 16-bit computers and finally completed it.
The first version was released in 1989 for the Macintosh and soon after for the Amiga. Later it was also ported to Commodore 64 and IBM PC. Over the years, it was converted and released for all available platforms.Read More
Author: Manu - Published: 5 February 2023, 2:05 pm
Legends of Valour is a 3D RPG created by Synthetic Dimensions and released in 1992 for MS-DOS, Amiga, and Atari ST.
The game's main feature is the engine, which is entirely 3D. This technology was not new but wasn't used in RPGs yet. Ultima Underworld: The Stygian Abyss, released the same year, is commonly credited as the first 3G RPG, but Legends of Valour was developed simultaneously. Most of the other RPGS were using a pseudo-3G view like Eye of the Beholder or an isometric view like Ultima VII (another game released in 1992).Read More