Author: GN Team - Published: 3 May 2025, 6:43 pm
Contra III: The Alien Wars marked the debut of the iconic Konami run-and-gun series on the Super Nintendo in 1992. Developed and published by Konami, the game was created by a team that included veterans from earlier Contra titles. Known in Japan as Contra Spirits, the game aimed to modernize the series using the SNES’s superior capabilities.
Compared to its NES predecessors (Contra and Super C), Contra III offered significant technical and gameplay improvements. The SNES allowed for detailed sprites, more dynamic animations, and enhanced sound.
Read MoreAuthor: GN Team - Published: 3 May 2025, 12:20 am
The Settlers III is the third chapter of the famous real-time/city-building strategy game by Blue Byte. It was released in 1998 for Windows.
This third chapter stands as one of the most refined and beloved entries in the long-running German strategy series. The game was designed by Volker Wertich, the original creator of the franchise, who had already made a name for himself in the 1980s with the puzzle game Emerald Mine for Amiga. When he created The Settlers, Wertich set out to design a strategy game that emphasized logistics, supply chains, and economic simulation over direct combat, something that set it apart from other real-time strategy titles of the time.
Read MoreAuthor: GN Team - Published: 2 May 2025, 12:49 am
Death or Glory: The Battle of Morgan is a strategic-rpg fantasy game released by Software 2000 for the Amiga and DOS. The game stands out in the early 90s as a refined blend of tactical combat, RPG elements, and an ambitious narrative structure. The game was designed by Rainer Wekwerth and Robert Reischmann. Inspired in part by Warsong and AD&D-style mechanics, the game offers players a deep tactical experience with a strong fantasy storyline.
Players take on the role of Prince Raven, who must uncover a conspiracy behind his father’s assassination while leading a campaign across the land of Morgan. The world map features 16 large-scale battles, each richly atmospheric and characterized by diverse terrain variations, including deserts, forests, and ice fields. Units include infantry, archers, mages, and other fantasy troops, each influenced by the player's leadership and decisions.
Read MoreAuthor: GN Team - Published: 2 May 2025, 12:23 am
Warrior of Rome II is a real-time strategy game developed by Micronet and released in 1992 for the SEGA Genesis. It is the direct sequel to Warrior of Rome, released a year earlier, and while it keeps the same strategic foundation, it brings notable improvements in graphics, controls, and complexity.
The game is set during the Roman Empire's era of expansion, with the player taking on the role of Julius Caesar, leading military campaigns across regions such as Egypt, Gaul, and Mesopotamia. Compared to its predecessor, Warrior of Rome II features a much larger world map, greater troop variety, and more detailed management of logistics and strategy.
Read MoreAuthor: GN Team - Published: 1 May 2025, 9:54 pm
Castles II: Siege and Conquest is a strategy game designed and developed by Quicksilver Software for the Macintosh, Amiga, and DOS. The game was released for MS-DOS and later ported to platforms such as Amiga CD32, FM Towns, NEC PC-9801, and Macintosh.
The development team included Vincent DeNardo, William C. Fisher, and Byon Garrabrant, who were responsible for game design. Byon Garrabrant also served as the lead programmer. Interplay, known for titles like Wasteland and Battle Chess, supported the publication and distribution. Brian Fargo in fact was the executive producer.
Read MoreAuthor: GN Team - Published: 1 May 2025, 7:50 pm
Tecmo Super Bowl, released for the NES in 1991, is widely regarded as one of the greatest American football video games ever made for an 8-bit console. Developed by Tecmo, the same Japanese company behind hits like Ninja Gaiden and Mighty Bomb Jack, the game represented a massive leap forward in the design and ambition of sports games at the time.
Tecmo had already made an impression with the original Tecmo Bowl, but Tecmo Super Bowl elevated the concept dramatically. It was the first football video game to secure both the official NFL license and the NFLPA license, allowing it to feature real teams and real players from the 1991 season. This level of authenticity was groundbreaking and significantly increased the immersion for fans of the sport.
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