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Latest Game Reviews

Morph

Morph

Author: GN Team - Published: 11 March 2025, 1:32 am

Morph is a puzzle strategy game created by Flair Software and published by Millennium Interactive in 1993 for Amiga and Amiga AGA machines. The game was later converted to Super NES.

The game stands out due to its inventive mechanics and challenging level design. It follows the adventures of a small, amorphous creature capable of transforming into different states of matter—solid, liquid, and gas—to solve puzzles and navigate through a series of intricate levels.

While Morph shares similarities with other puzzle-heavy games of the era, particularly Lemmings and The Lost Vikings, its unique shape-shifting mechanic gives it a distinctive identity. At its core, Morph is a side-scrolling puzzle-platformer where players control the titular character, a blob-like entity that can shift between three different forms: solid, where Morph can walk, jump, and push objects; liquid, that lets Morph slip through cracks and reach otherwise inaccessible areas; and gas, which enables Morph to float upwards and pass through barriers.

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Life Force

Life Force

Author: Adam - Published: 27 January 2025, 8:10 pm

Life Force is a Shoot ‘em Up created by Konami for the Nintendo Entertainment System in 1986. It was later ported to MSX, Commodore 64, ZX Spectrum, and other platforms.

Life Force (also known as Salamander outside North America) was developed by Konami as a spin-off of their successful Gradius series. Designed to be a companion game, Life Force took inspiration from its predecessor while adding unique elements, such as alternating perspectives and a new biological theme. The game's concept was heavily influenced by the idea of journeying into an organic, almost sci-fi-inspired world, where players would fight through surreal biological landscapes and face grotesque creatures inside a massive alien organism. This design decision added a horror-fantasy feel. Those were the years of H.R. Giger's influence on video games. Let's not forget R-Type, still released in 1987.

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Uninvited

Uninvited

Author: GN Team - Published: 2 January 2025, 6:34 pm

Uninvited is a graphic adventure created by ICOM Simulations in 1986 for Macintosh, using the MacVenture engine.

This eerie adventure showcased the studio’s knack for atmospheric storytelling, distinguishing itself from other ICOM titles like Deja Vu: A Nightmare Comes True!! and Shadowgate.

In Uninvited, players awaken outside a decrepit mansion after a car crash, searching for their missing sibling. The game’s focus on horror was a stark departure from the hardboiled noir of Deja Vu and the high-fantasy peril of Shadowgate. Instead of gangsters or goblins, Uninvited immersed players in a supernatural setting filled with ghostly apparitions, cursed artifacts, and cryptic puzzles. The mansion felt alive—every room carried its own chilling story, from a ghostly piano to menacing specters that could instantly end your game.

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Beyond Dark Castle

Beyond Dark Castle

Author: GN Team - Published: 28 October 2024, 2:28 pm

Beyond Dark Castle is an action-adventure platformer created by Silicon Beach Software for Macintosh. It was initially released in 1988 for Mac and later ported to Amiga and Commodore 64.

Beyond Dark Castle is a sequel to the original Dark Castle, building on the action-adventure platforming formula with expanded gameplay, new levels, and a greater emphasis on exploration and puzzle-solving. Players once again step into the shoes of Prince Duncan as he braves the dangers of the dark castle, aiming to defeat the evil Black Knight and escape the treacherous labyrinth within.

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Humans 3

Humans 3

Author: GN Team - Published: 15 October 2024, 11:54 am

Humans 3: Evolution - Lost in Time is the third installment in the Humans series, created by Imagitec Design. It’s a puzzle-strategy game where you guide a tribe of cavemen through different time periods. Developed by Imagitec and published by GameTek in 1995 for MS-DOS, it was later released in 1996 for Amiga CD32 and other Amiga models with the AGA chipset.

The game combines elements of logic, puzzle-solving, and time management. You must lead humans through complex environments, acquire new tools, and survive in hostile worlds. In Lost in Time, the plot twists, sending the tribe through various epochs beyond the prehistoric period. Players travel through time, from ancient Egypt to futuristic landscapes, tackling puzzles tied to the technological advancements of each era. From using simple spears and wheels to advanced gadgets, you must guide the tribe with creativity and teamwork.

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Dragon Power

Dragon Power

Author: Adam - Published: 7 October 2024, 6:03 pm

Dragon Power is a classic NES game released by Bandai in 1986 and developed by Tose. Originally based on the Japanese manga and anime series Dragon Ball, the game underwent significant changes during its localization for the North American market, resulting in a unique and somewhat quirky experience.

The game follows the adventures of a young boy and his friends as they search for the mystical balls, which have been renamed “Crystal Balls” in this version. The localization changes also include renaming characters and altering some visual elements, which can make the story a bit confusing for those familiar with the original series.

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