File: | ArcadePool_v3.1_CD32.lha |
Game Title: | Arcade Pool |
Size: | 537419 bytes |
Updated: | 2024-05-20 16:54:00 |
Version: | 3.1 |
Hardware: | CD32 |
Download |
README
THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Arcade Pool" © 1994 Team 17. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 1 to 2 MB ChipMem and 1 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). ECS/AGA slave: The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. CD³² slave: The game requires an installed A1200 or A4000 Kickstart 3.1 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick40068.A1200" (resp kick40068.A4000). The image can be extracted from a A1200 (resp A4000) with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick40068.A1200.RTB" (resp "kick40068.A4000.RTB") must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page or create a mantis issue directly at http://mantis.whdload.de For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 3.1 (20.05.2024) done by JOTD: - another version supported (same but with invalid track in the end) - reworked slave for new kickemu (else no display!) - reduced memory requirements for AGA version 3.0 (01.07.2006) done by JOTD: - 2 floppy versions and CD³² version supported - rewritten for KickEmu (no longer uses OSEmu) - nice icon from exoticons - patched to support caches/fastmem on 68060 - saves/loads data to disk (even on CD³² version) - instructions included - source code included version 2.2 - CD³² version added, works on 68060 with all caches, saves prefs to HD version 2.1 - fixed ECS slave, reworked install script version 2.0 - WHDLoad release. ECS slave is broken versions 1.x - JST-only versions NOTES: - Thanks to Codetapper/Action! for his PDos and other imager sources and the Mortal Kombat install script I adapted the install from. - The old diskimage from JST install is compatible with the AGA version