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B.C. Kid WHDLoad Pack

File:
BCKid_v1.5_0435.lha
Game Title:
Size:1035994 bytes
Updated:2019-08-17 20:39:34
Version:1.5
Hardware:ECS/OCS
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B.C. Kid

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "B.C.Kid" © 1992 Hudson-Soft/Factor 5. Requirements: ------------- This install requires WHDLoad and RawDIC to be in the path. These programs can be found in the WHDLoad package. The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem. It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). Note: This install cannot be used with the game (extended ADF) image provided by the website of Factor5 at http://www.factor5.de/ because the image is corrupted. You will get a checksum error on track #122. Also the last track is incomplete. Use real disks or IPF images as these will work fine. Features: --------- Tested on A4000/CSPPC/68060/50. Tested on A1200/68060/50. History: -------- version 1.5 (16.08.2019) done by JOTD: - added option to force 2nd button = jump (CUSTOM2=1 as always) - added joypad controls for pause, give up current game, quit to wb & levelskip. - shuffled the CUSTOMx flags to respect my personal logic (custom1=trainer, custom2=2nd button jumps, customx: other) - fixed lockup bug when saving hiscores/options with trainer on version 1.4 (06.03.17) done by JOTD - added trainer: infinite lives / select number of lives / select start level - Press F1 to skip levels, F2 to skip stages - hiscore won't be saved if trainer is enabled version 1.3 (17.03.14) done by Wepl - interrupt acknowledge and smc in the TFMX player code fixed - decruncher optimized, should be a bit faster now - HudsonSoft/Factor5 logos can be skipped using Custom1 now - disk image shortend a bit, if you want to have this either reinstall or manually set the filesize to 1022536, you can also leave the old image as it still works - WHDLoad v17 is now required due Custom1 control - thanks to Retro-Nerd for report and testing (issue #2967) although this update doesn't really fix the mentioned problems version 1.2 (24.10.10) done by Wepl/CFOU! - crashes after selecting 'end game' on the game screen should be fixed - stack moved to fast ram - interrupt acknowledge added version 1.1 (22.02.08) done by Wepl - new rawdic imager, changed image format, you have to reinstall! - highscores are now saved to a seperate file, not into the image anymore - decruncher relocated to fast memory and smc removed - some snoop bugs removed - slave infos added - new install script - manual added version 1.0 (09.05.98) done by Mr.Larmer/Wanted Team: - initial release - Thanx to Chris Vella for original disk image. Cheats/Hints ------------ Jump up and turn on the autofire on your joystick. You'll glide through the air while spinning madly. This should help you dodge all the dinosaurs and volcanoes. Select 'OPTIONS' from the title screen. On the option screen, use and enter the following sequence: UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT. Now start the game and infinite lives are yours. Note that if you enable levelskip or infinite lives trainer, highscores won't be saved. Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ There's an access fault on "continue play" on WinUAE if "more compatible" isn't checked I (JOTD) haven't fixed this as it was non-trivial and probably winuae only.