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Banshee WHDLoad Pack

File:
Banshee_v3.3_AGA_0633.lha
Game Title:
Size:2954097 bytes
Updated:2018-05-02 15:02:00
Version:3.3
Hardware:AGA
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Banshee

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Banshee" © 1992 Core Design. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 2.0 MB ChipMem and 1.5 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). The game requires an installed A1200/A4000 Kickstart 3.1 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick40068.A1200" (resp "kick40068.A4000"). The image can be extracted from a A1200 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick40068.A1200.RTB" (resp. "kick40068.A4000.RTB") must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ History: version 3.3 (01.05.2018) - second button routine rewritten again, seems to work better (previous version second button for loops had a tendency to stop working after a while) version 3.2 (28.05.05) done by JOTD: - second button routine rewritten (now should work with ALL sega joysticks) version 3.1 (15.02.04) done by JOTD: - reworked for WHDLoad v16. Now works with A1200 or A4000 kickstart - hopefully all access faults fixed version 3.0 (13.08.03) done by JOTD: - rewritten for KickEmu - intro screen now works OK - works with original and crack from BTTR - second button bug fixed, now works everytime for loops - 5 access faults removed - copylock protection removed (floppy) - CD³² version supported - original quit key (ESC during menu) still works - hiscore save - docfile included - cheat file included - rewritten readme file - source code included - fixed keyboard in the CD³² version (now pause does not quit the current game anymore) version 2.x - previous WHDLoad releases, using OSEmu version 1.x - JST releases Notes: if you had previously installed the CD³² version, either reinstall it or run XFDDecrunch on the file "data/picture.exe", in order to allow the game to run with caches.