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Berlin 1948 WHDLoad Pack

File:
Berlin1948_v1.01_De.lha
Game Title:

Berlin 1948

Size:839569 bytes
Updated:2013-04-22 23:03:34
Version:1.01
Hardware:ECS/OCS
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Berlin 1948

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "East vs. West: Berlin 1948" © 1990 Rainbow Arts. Requirements: ------------- This install requires WHDLoad to be in the path. This program can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem. (+1.8 MB for preload and Kickstart ROM) It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD - Load/Save supported - 2 versions supported (english, german) - Access faults fixed (x2, $df009a->$dff09a) - Blitter waits added (x4, skipped on 68000) - Blitter waits can be forced on 68000 machines with CUSTOM2 - Bplcon0 color bit fixes (x2) - Intro can be skipped with CUSTOM1 - Manual included - NewIcon (created by me) - Source code included as usual - Quit option that works on 68000 machines (default key is 'F10') 'Love it or hate it' game here as it is rather strange. I kinda like it though, might have to do with the fact that I'm a Berliner. :) The game did only run from disk as it used direct disk access, this is now fixed of course. Code is OK (game has been programmed in C) but there were some access faults due to wrong hardware register access. Due to lack of blitter waits the game had graphics errors on anything else than a plain 68000. The needed blitter waits are only added on machines with >68000 CPU, to force the patches even on 68000 machines you can use the CUSTOM2 tooltype. I have also added an option to skip the intro, the game allows that too but it still loads the intro data and displays the Time Warp screen which is why I have added this option. If you use it, all intro stuff will be skipped and the game will be loaded without any delays. Please note that there was an audio tape included with the game which you are supposed to listen to while the intro is running. Without this tape the game is completely silent. That about wraps it up, enjoy the game from HD. Sting, 22-Apr-2013 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv, Alpha One, CFou!, Paradroid and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide except those lowlifes who "borrowed" my MK1 for a joyride! Extra greetings to the usual suspects on #amigascne, see you all at Revision 2014! :) History: -------- version 1.01 (22.04.2013) - support for german version added version 1.00 (22.04.2013) done by StingRay: - initial release - supports SPS 2241 version - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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