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Doody WHDLoad Pack

File:
Doody_v1.1.lha
Game Title:

Doody

Size:106293 bytes
Updated:2024-09-03 16:11:00
Version:1.1
Hardware:ECS/OCS
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README

Short : HD Installer for Doody Author: DJ Mike (djmike@crystalmike.com) Version: 1.1 Type: game/patch Requires: WHDLoad 18, 512k chip mem This patch applies to "Doody" © 1991 W.G.S.S. You can download a disk image with the game from Andy Noble's website: https://andynoble.co.uk/files/Asi028.zip Alternatively download the archive from Aminet and extract somewhere first: https://aminet.net/game/jump/Doody.lha If you use the Aminet version, you must have XPK installed, available here: https://aminet.net/package/util/pack/xpk_User REQUIREMENTS - Compatible file (110,360 bytes original, or 102,060 bytes Aminet version) (Cracks have not been tested and are not supported) - Slave requires WHDLoad 18+ - Game requires 512k chip memory (+ approx 110k other memory for preload option) FEATURES - Game loads fully from HD - Quit game at any time (default key F10), including on 68000 machines - OS calls removed (no Kickstart ROM required) - Highscores loaded and saved to disk - Decruncher and stack pointer moved to fast memory if available - Game bug fixed: Missing or glitching sound effects - Game bug fixed: Access fault when player dies - Blitter nasty setting removed - Missing blitter waits fixed x10 - CPU-dependent (empty DBF) loops fixed x6 - Trainer/other options added - set CUSTOM1 with any of the following: + 1 for infinite lives + 2 for infinite time + 4 for in-game cheat keys (screen flashes blue for on, red for off): * HELP to skip level * L to toggle infinite lives * I to toggle invulnerability - Set CUSTOM2=1-32 to select starting level - Color/New/Rom Icons included - Source code included HISTORY Version 1.1 (2024-09-03) - Startup crash fixed on certain setups (e.g. TF1260) due to caching. Thanks funK and CCRider on EAB forums for reporting and testing. Version 1.0 (2024-09-02) - Initial release WORDS FROM THE AUTHOR I started this patch on a whim after seeing the game mentioned in the video "Lies of the Robots" from Modern Vintage Gamer (greetings to Dimitris!). It's a shameless rip off of the NES Mario Bros but it's really fun to play, and nicely presented. The game works well for the most part but there were a couple of bugs that needed addressing. A misread of a data value resulted in the game accessing chip memory higher than 512k when it shouldn't. There is also a bug where sound effects either go missing, or noise will play instead. It turns out that the game carefully sets up the audio DMA channel it wants to play, but then instead of switching on that one channel, it accidentally switches on all of them, due to the register used for tracking the DMA channel being corrupted by a loop. Easily solved, and quite understandable how it got missed. Added the usual extras like trainers and saved highscores. Enjoy! :-) Greetings and thanks to DanyPPC at EAB for testing, and to the WHDLoad team. --- DJ Mike (2nd September 2024) Bug report form, full WHDLoad package and other installs: http://www.whdload.de

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