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Double Dribble WHDLoad Pack

File:
DoubleDribble_v1.01.lha
Game Title:

Double Dribble

Size:312570 bytes
Updated:2013-05-17 14:12:02
Version:1.01
Hardware:ECS/OCS
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Double Dribble

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Double Dribble" © 1990 Konami. Requirements: ------------- This install requires WHDLoad and RawDIC to be in the path. These programs can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+0.6 MB for preload) It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD (real files!) - Protection removed (manual check) - Interrupts fixed (destroyed a4 base register) - DMA waits in sample and music players fixed (x2) - Manual included - NewIcon (created by me) - Source code included as usual - Quit option that works on 68000 machines (default key is 'F10') This was done just for fun in a few hours. First I created a patch that used a disk image but since there was a file table on disk and the game used a rather slow loader (it loaded one track at a time) I coded a RawDIC imager to save all files and converted the patch to use real files. That means much less OS swaps and faster loading. Update 17-May-2013 ------------------ Took me a while to figure out the reason for the crashes some people reported. A4 base register was destroyed in the interrupts causing all kinds of problems. This only happened randomly though so it was not easy to find. Anyway, this is now fixed and the game should now work correctly on all machines. I have also disabled the protection screen completely now so no interaction from the user is required anymore to pass it! Enjoy the game from HD now. Sting, 17-May-2013 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv, CFou!, Paradroid and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide except those lowlifes who "borrowed" my MK1 for a joyride! Extra greetings to the usual suspects on #amigascne, see you all at Revision 2014! :) History: -------- version 1.01 (17.05.2013) - access faults/crashes caused by destroyed a4 base register fixed - protection is now completely skipped version 1.00 (14.04.2013) done by StingRay: - initial release - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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