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Drachen Von Laas, Die WHDLoad Pack

File:
DrachenVonLaas_v1.01_De.lha
Game Title:
Size:524870 bytes
Updated:2017-02-20 23:42:42
Version:1.01
Hardware:ECS/OCS
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Drachen Von Laas, Die

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Die Drachen von Laas" © 1991 Attic. Requirements: ------------- This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+0.8 MB for preload and Kickstart ROM). It can be quit by pressing Del (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. Features: --------- - Full load from HD - Interrupts fixed - Cache problems fixed - Intro can be skipped with CUSTOM1 - In-game quit patched to quit back to DOS - NewIcon (created by me) - Source code included as usual - Quit option that works on 68000 machines (default key is 'Del') Another requested patch which I decided to release now. There wasn't much to do anyway as the code is quite OK, I only had to fool the game into believing it runs from HD and some minor problems had to be fixed, code was copied around and then executed, this didn't work on any CPU's with cache enabled. The Attic intro can be skipped with the CUSTOM1 tooltype. I have also patched the in-game quit to really quit back to DOS, originally the game would just print a text asking you to reset the machine. I suppose there will be a manual check later in the game but I am not sure about that. Should you encounter one, save the game before the protection appears and send me the save game. Enjoy the game from HD. Sting, 13-Mar-2014 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv, Alpha One, CFou!, Paradroid and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide except those lowlifes who "borrowed" my MK1 for a joyride! Extra greetings to the usual suspects on #amigascne, see you all at Revision 2014! :) History: -------- version 1.01 (20.02.2017) - stack problem fixed (issue #3635) version 1.00 (13.03.2014) done by StingRay: - initial version - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/