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Dragon's Lair II: Time Warp WHDLoad Pack

File:
DragonsLair2_v1.0_0059.lha
Game Title:
Size:3948921 bytes
Updated:2017-02-21 22:25:56
Version:1.0
Hardware:ECS/OCS
Download
Dragon

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Dragon'S Lair 2 (Time Warp)" © 1990 Ready Soft (6 disks). This install requires WHDLoad and RawDIC to be in the path. Both can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem. It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.0 (16.03.02) done by C-Fou!: - rawdic imager used - Memory manager fixed - Memory checksum protection ripped - loading game routine fixed - Nightmare decrypt routines fixed - Some access faults fixed - Tooltype CUSTOM1 used (CUSTOM1=1: Unlimited lives/CUSTOM1=2: Movie mode actived) - Load/Save game position redirected to HD in 'DragonSLair2.save' - Hints file added - Colored icons added In game Keys: L : Load game position S : Save game position P : pause Thank to: Chris VELLA, Christian SAUER and Erol SMAEL for all tests and original game versions.