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Dugger WHDLoad Pack

File:
Dugger_v1.0_0322.lha
Game Title:

Dugger

Size:494522 bytes
Updated:2017-02-21 22:51:10
Version:1.0
Hardware:ECS/OCS
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Dugger

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Dugger" © 1988 Linel. Requirements: ------------- This install requires WHDLoad and RawDIC to be in the path. These programs can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+0.5 MB for Preload). It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. Features: --------- - Full load from HD - Illegal custom register accesses fixed (x3) - DMA wait in replayer fixed - loads and saves high scores - Protection removed (hard work!, obfuscated code, MFM) - Keyboard routine fixed - Interrupts fixed for 68040/68060 - NewIcon (created by me) - Quit option that works on 68000 machines (default key is 'F10') Here it finally is, the patch for Linel's Dugger, it was requested by Haynor quite a while ago. Reason that it took so long is the protection of this game. The bootcode is incredibly obfuscated thus it is not easy to follow. I had to fully understand it to be able to create the RawDIC imager. That was more hard work as the disk format is quite complex! Each track has different tracklengths for each sector and lots of different SYNC's are used as well. Creating the imager was not easy but it was fun as I didn't have to deal with obfuscated code anymore. Once that was finished the rest was no problem anymore, patching the game was quite easy as the code is quite clean. If you wonder why the protection is so good, it's simple: the game was coded by a certain SCA member who was responsible for the very first Amiga bootblock virus. Should explain a few things I guess. Since the game is quite easy I have deliberately not added any trainers as that would completely spoil fun in my opion. Sorry especially to Haynor that it took so long but it really was quite a bit of work! I hope you appreciate it. Now you can finally enjoy this game from HD. Happy New Year, Sting, 09-Jan-2012 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv and all the other usual suspects. :) Extra greetings to the usual suspects on #amigascne, see you all at Revision 2012! :) History: -------- version 1.00 (09.01.12) done by StingRay: - initial release - supports SPS 322 version - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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