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Dune WHDLoad Pack

File:
Dune_v3.1_Fr_2393.lha
Game Title:
Size:1773520 bytes
Updated:2020-03-15 08:55:34
Version:3.1
Hardware:ECS/OCS
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Dune

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Dune" © 1992 Cryo. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 3.1 (14.03.2020): - another english version supported version 3.0 (06.01.2017) - new install script using RawDIC to extract files (excellent work by StingRay) - french version bug was actually because of corrupt disks by my end. Using another disk set makes it run perfectly. - new slave using files, probably no more issues when saving - kept legacy floppy install & slave (you can install to the file-based version using those disk images) version 2.5 (29.01.14) - unpacked version of the savedisk (for users who did not have XPK GUNZIP plugin) - fixed crash after save in the french version when clicking on the planet (warning: french version still has the intro bug, see notes below) version 2.4 (25.03.06) - more SMC code removed - fixed some problems on french version - use of fastmem & cache for better speed - reworked source version 2.3 (30.12.04) - support for German version (worked before, but now it is official) - now supports french, english, italian and german version - reworked source version 2.2 (14.12.04) - slight changes in source - reworked install script - added CAPS identification file version 2.1 (04.01.03) - reworked for WHDLoad v16 - keyboard bug on french version fixed - bug on CPU dependent loop fix fixed :) version 2.0 (29.05.02) done by JOTD: - diskfile release, shitty original installer not necessary anymore - now uses kick 1.3 emulation for better compatibility - supports french, english, and italian version (possibly more) - a great choice of icons available - reworked install script - source code included version 1.x done by JOTD - OSEmu release, using installed game - Document protection removed - Access fault removed during the intro - Many empty DBF loops fixed - Some Self modifying code removed - Uses fast memory - Manual included