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Dylan Dog 12: Il Lungo Addio WHDLoad Pack

File:
DylanDog12_v1.0_It_2907.lha
Game Title:

Dylan Dog 12: Il Lungo Addio

Size:298652 bytes
Updated:2025-07-24 23:13:00
Version:1.0
Hardware:ECS/OCS
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README

Short : HD Installer for Dylan Dog 12: Il Lungo Addio Author: DJ Mike (djmike@crystalmike.com) Version: 1.0 Type: game/patch Requires: WHDLoad 19, 448k chip mem, 192k any mem This patch applies to "Dylan Dog 12: Il Lungo Addio" © 1993 Simulmondo. Supports the original release. (SPS #2907) REQUIREMENTS - Original disk or compatible disk image - Slave requires WHDLoad 19+ - Game requires 448k chip memory, plus 192k any memory (+ approx 315k other memory for preload option) FEATURES - Game loads fully from HD - Quit game at any time (default key F10), including on 68000 machines - Progress can be saved and loaded (press S to save, L to load) - Can copy existing disk save from "DD12/FIL/lzr" to "data/FIL/lzr" - OS calls removed (no Kickstart ROM required) - CPU-dependent loops fixed - Empty copperlist fixed - Fixed byte write to audXvol register (missing notes in music) - Trainers added - set CUSTOM1 with any of the following: + 1 for infinite ammo + 2 for infinite falls through gaps - Color/New/Rom Icons included - Source code included HISTORY Version 1.0 (2025-07-24) - Initial release WORDS FROM THE AUTHOR This episode marked a conspicuous drop in this series' quality on the Amiga. Supposedly, the lead programmer left at some point over the year these were being made, and it shows! To be honest it's hard to call this a game at all. There are no cutscenes, therefore no story - just a bunch of rooms stitched together with some basic artwork. It took me time to realise that all you have to do is find switches to activate in order to progress further. That's it. There is a vague attempt to prompt you where to go, with an apparition of a woman that sometimes appears. But even that doesn't help later when you are running through caves wondering where the next switch is. Eventually you find a long train, and running to the end of it triggers the ending screen, but with zero explanation of what any of it meant. So it seems that as of this point, the game is nothing more than switch puzzles and running about until you find the exit. What a disappointment! This is also completely different from the PC counterpart it was released with (that does have the series' traditional story structure). This makes me think the PC version became the sole focus, with the Amiga rushed in as an afterthought just so it still featured on the magazine. I'm supporting these remaining episodes for the sake of completeness and posterity, but I'd be remiss if I didn't warn you that you won't find much worth bothering with in these remaining entries. Greetings and thanks to Torti for continued testing and support, as well as the folks on the EAB forums. Enjoy... er, maybe? :-) --- DJ Mike (24th July 2025) Bug report form, full WHDLoad package and other installs: http://www.whdload.de THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

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