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Harlequin WHDLoad Pack

File:
Harlequin_v1.3.1_512KB_2029.lha
Game Title:
Size:1599368 bytes
Updated:2012-12-17 08:11:00
Version:1.3.1
Hardware:ECS/OCS
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Harlequin

README

Short: HD Installer for Harlequin v1.3.1 Author: Keith Krellwitz (kkrellwi@gmail.com) Uploader: Keith Krellwitz (kkrellwi@gmail.com) Type: game/patch THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Harlequin" © 1990 Gremlin. Requirements: ------------- The install requires WHDLoad and RawDIC to be in the path. Both can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed 1 meg program requires 1.0 MB ChipMem (+1.8Mb other memory for preload option). The installed 512k program requires .5 MB ChipMem (+1.8Mb other memory for preload option). It can be quit by pressing * (key can be changed with Tooltype "QuitKey="). The installed program requires WHDLoad 17+ Note: If you attempt to run the 512k slave with the corrupt version, the game will load the intro, but upon pressing return you the game will exit with an unsupported version. Changes to the load/save game ============================= A disk image is now used to save games. If the save game image does not exist, it will be created prior to starting the game. Borrowed the idea from Stingray. Features: --------- - System friendly disk imager. - Manual Protection Removed - Two versions supported (Thanx to Malvin Wall for the 2nd version) - Added support for 2nd fire button to disable the hopper - Decruncher relocated to slave - Created a new 512k of the slave for the alternate release - This only works with the alternate version as the original release is missing data for the 512k version. - Save and load up to 6 games (Saving games can take up to 30 seconds). (The save games are not compatible between the two versions) - Instructions included - Added blitter patches to the intro and ending - Custom1=1 - Trainer for near infinite credits, near infinite energy (Must die in the water), infinite hopper energy, and infinite umbrella energy. Press "F9" for Hopper and Umbrella. - Custom2=1 - This activates the programmers cheat (see below). Both trainers can be used together - Custom4=1 - Disable intro and ending blitter patches - Custom3=1 - Enable CD32 joypad support Red - Fire Blue - Disable hopper Play - Pause Play+Forward+Reverse - Quit Reverse - Alternate between music and soundfx Forward+Yellow - Save Game Forward+Green - Load Game History: -------- version 1.1 (01-20-1999) done by Keith Krellwitz (Abaddon): - Two versions supported (Thanks to Malvin Wall for the 2nd version) - Quit Key (default '*') . - System friendly disk imager. - Manual Protection Removed version 1.2 (01-20-2002) done by Keith Krellwitz (Abaddon): - Converted to WHDLoad - Trainer (Custom1=1) for near infinite credits, near infinite energy (Must die in the water), infinite hopper energy, and infinite umbrella energy. Press "F9" for Hopper and Umbrella. - Trainer 2 (Custom2=1) This activates the programmers cheat (see below). Both trainers can be used together - Decruncher relocated to slave - Save and load up to 6 games (Saving games can take up to 30 seconds). (The save games are not compatible between the two versions) - Instructions included version 1.3 (11-18-2012) done by Keith Krellwitz (Abaddon): - Removed jst macros and implemented PATCHLIST - New Rawdic imager - Patched missing disk swap and patched when the player selects No to continue or runs out of continues. - Re-wrote LoadTracks and corrected diskswap routine. - Created a new 512k of the slave for the alternate release - This only works with the alternate version as the original release is missing data for the 512k version. - Snoopbug - fixed copper lists for the intro and game - Added support for 2nd fire button to disable the hopper - Added blitter patches to the intro and ending - Custom4=1 - disable them - Custom3=1 - Enable CD32 joypad support Red - Fire Blue - Disable hopper Play - Pause Play+Forward+Reverse - Quit Reverse - Alternate between music and soundfx Forward+Yellow - Save Game Forward+Green - Load Game version 1.3.1 (11-19-2012) done by Keith Krellwitz (Abaddon): - Removed commas from the _config description so the options would show. - Removed commented out code - Added code to the 512k version to exit if the wrong version is used (rather than let it throw an error) Controls: --------- Joystick Action -------- ------ Up Jump Up Up and right Jump right Up and left Jump left Down Crouch Down and right Crawl right Down and left Crawl left Right Run right Left Run left Fire Shoot hearts To activate the hopper jump up then pull down and press fire. In Game Keys: ------------- SPACE - Pause / Unpause H - Turns Space Hopper Off F1 - Load a previously saved game postion F2 - Save a game position F10 - Toggles music and sound effect in the game. Programmer Cheat: The programmers cheat was disabled by the developers, but with the install it has been reactivated. Set the tooltype Custom2=1 and during play press C to activate the following cheat keys: Press ESC and use the + and - key on the keypad to select level..then press RETURN on the main keyboard to jump to that level. T - Allow you to move the character anywhere P - Releases character (used in conjuntion with S - Flick switches (Sets state of all switches on a level to the opposite state DEL - Hide user items (energy bar, hopper, umbrella) HELP - Show user items M - Display map in between levels N - Bypass in between level map I - Invincibility (If you get stuck in the water use the T or O key if you get stuck). O - Remove Invincibility H - Freeze all Bad guys X - Press to advance frozen bad guys a single frame C - Press and hold to advance bad guys G - Unfreeze bad guys Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/