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Ishar 2: Messengers Of Doom WHDLoad Pack

File:
Ishar2_v1.4_2747.lha
Game Title:

Ishar 2: Messengers Of Doom

Size:1902445 bytes
Updated:2013-04-06 01:58:10
Version:1.4
Hardware:ECS/OCS
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Ishar 2: Messengers Of Doom

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Ishar II" © 1993 Silmarils. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 1 MB ChipMem and 0.5 MB OtherMem for OCS version and 2 MB ChipMem and 0.5 MB OtherMem for Aga version It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The OCS game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick345.lha" on aminet. The AGA game requires an installed A1200/A4000 Kickstart 3.1 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick40068.A1200" or "kick40068.A4000". The image can be extracted from a A1200/A4000 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick40068.A1200.RTB" or "kick40068.A4000.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick345.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.4 (06.04.13) done by CFou!: - First two bitplanes memory allocation fixed for fast memory support (AGA) - Fast memory used to increase speed (AGA/ECS) - Original crash fixed (in Thorm's islands during night for AGA) - Silmarils debugged redirected on WHDLoad (AGA) (To display eventual silmarils crash message on WHDLoad output window) - CUSTOM Tooltype trainer added (OCS & AGA) CUSTOM1=1 (or %0001): For activate VITALITY trainer CUSTOM1=2 (or %0010): For activate PHYSICAL trainer CUSTOM1=4 (or %0100): For activate MENTAL trainer CUSTOM1=8 (or %1000): For unlimited COINS trainer CUSTOM1=15 (or %1111): For all previous options - Sample player and music tracker fixed for fast memory support (AGA/OCS) (Thanks to Don Adan for his help to fix it) - Ishar trilogy manual included (Thanks to Denis) - source codes included version 1.3a (15.02.04) done by CFou!: - Many Os Swap when you saved game position are fixed (ECS) version 1.3 (14.02.04) done by CFou!: - AGA multilanguage version supported - rewritten for wonderfull KickEmu (OCS/AGA) - Manual protection really ripped - Manual files added - some icons added version 1.0 to 1.2 done By Mr.Larmer (only for ECS version) - initial release - game use OSEmu module done by Harry, Wepl and me, - longtrack protection removed, - manual protection removed (I Hope), - german and english version supported, - load/save game redirected on hard drive - nice NI/MWB icons included, Thanx to: - Thomas Lorenz for original (german) disk images, - Martin Schaefer for original (english) files. - Denis Lechecalier for origina lishar trilogy disk image an manual Known bugs: - in some part of game just after loading game monster (dragon par example) are purple if it's displayed on startup screen (AGA) - some times some colors are bad for zombi (AGA) - if you skip too quickly thunder intro without to wait credit screen so music can be temporary bugged (not stoped )

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