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James Pond 3: Operation Starfi5h WHDLoad Pack

File:
JamesPond3_v2.1_AGA_0688.lha
Game Title:
Size:1814516 bytes
Updated:2020-09-01 13:30:50
Version:2.1
Hardware:AGA
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James Pond 3: Operation Starfi5h

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "James Pond 3" © 1993 Millenium Software This install requires WHDLoad and DIC to be in the path. Both can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed program requires 2.0 MB ChipMem and 1.0 MB OtherMem (but not AGA) It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ CD32 version: - This installer requires the James Pond 3 (Operation Starfish) original CD-ROM. - A joypad is better to be able to play this game, however, I translated the buttons in keys, so the game is playable with a joystick and the keyboard. - Thanx to Walter Gierholz for providing the CD. History: version 2.1 (31.08.2020) done by JOTD: - CD32 version: fixed load game that was broken in 2.0 - added new cheat: enable save after each level version 2.0 (13.08.2020) done by JOTD: - CD32 version: restored CD32 joypad input - extended joypad support Play+Forward+Reverse quits to workbench - merged floppy (by Bored Seal) & CD32 versions install - removed AGA & 68020 restriction (still needs 2MB chipmem) - adapted to whdload 17 - trainer: infinite lives & energy - manual included - source code included version 1.x (1997-2001): - Convenient installer script - Joypad emulation with joystick and keys for non-joypad users - QUITKEY quits. Game saves are done when a save is performed - Games saves/loads without need of NV RAM (on *ANY* amiga). - Scores now also saved. - Low memory consumption (V1.1) - Decrunch routine relocated in fast memory - Cheat keys (arrows) to select level in the map section - Return skips level during the game and allows game save - Changed strings to match normal amiga controls. - NewIcon added (Thanks to Mario Qualmann) - French version by Ninjaw P.B (check the jp3_french.lha archive) Joypad controls (unified for floppy/CD32 versions): if CUSTOM2 is set - Blue/2nd button: jump - Yellow+joy direction: punch - Red+joy direction: run if CUSTOM2 is not set - up: jump - Blue/2nd button: run - fire+joy direction: punch meta-controls/cheat - Play: pause - Forward+Reverse+Yellow: Quit - Forward+Green / return: skip level - Reverse+Forward / esc: quit current game when paused