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Jungle Strike (Enhanced 2MB OCS/ECS Edition) WHDLoad Pack

File:
JungleStrike_v1.1_AGA_2581.lha
Game Title:

Jungle Strike (Enhanced 2MB OCS/ECS Edition)

Size:2172981 bytes
Updated:2020-07-15 12:40:15
Version:1.1
Hardware:AGA
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Jungle Strike (Enhanced 2MB OCS/ECS Edition)

README

Short: HD-Installer for Jungle Strike Floppy & CD32 V1.2 Author: Codetapper/Action (codetapper@hotmail.com), ICQ: 26051687 Uploader: Codetapper/Action (codetapper@hotmail.com) Version: 1.2 Type: game/patch This patch applies to "Jungle Strike" (c) 1994 Ocean - 3 disks and/or CD32. This install supports both the ECS and AGA floppy versions as well as the CD32 version. Thanks to Chris Vella for both original floppy versions! REQUIREMENTS: - Slave requires WHDLoad V10+. - ECS Game requires 1.0Mb chip mem (+1.8Mb other memory for preload option) - AGA Game requires 2.0Mb chip mem (+2.3Mb other memory for preload option) Note that the AGA game does not need the AGA chipset, it works fine on an ECS Amiga with 2Mb of chip mem! - CD32 Game requires 2.0Mb chip mem (+5.5Mb other memory for preload option or 1.9Mb if you compress the files after installing) FEATURES: - Full load from HD - Patch to allow to use an ECS amiga with 2MB chip to play the AGA version - 2nd joystick button can be used instead of space for weapon change - Decrunch routines relocated to fast memory (much faster) - Snoop bugs fixed: move.l #0,($66,a5) -> move.w #0,($66,a5) btst #8,($1e,a5) -> btst #8,$dff01e move.w #$100,($9c,a5) -> move.w #$100,$dff09c - RomIcon, NewIcon and GlowIcon (created by me!) - Quit option (default key is '*' on keypad) VERSION 1.1: - Added support for the NTSC tooltype (thanks Frank!) - Fixed bug in decruncher routine in ECS version which caused a crash when you lost a life. Did any of my testers play the game? :) - Stack set to 10240 bytes in all icons VERSION 1.2: - Added support for CD32 version, slave uses OSEmu - All data files except the JStrike file can be compressed to save a lot of space (Fimp, Propack etc). - Installer script improved and rewritten in places (thanks to Dr.Zarkov) - CD32 cheat codes added OSEMU: - OSEmu is an AmigaOS emulation module originally written by Harry and maintained/improved by Mr Larmer, Bert Jahn and Jean-François Fabre. First, OSEmu was written to run A500 games, but now it can run CD32 games, and can emulate the joypad with function keys: F5:Blue, F6:Green, F7:Yellow, F8:Play/Pause, F9:Left ear and F10:Right ear The joystick fire button is equal to the red CD32 joypad button, and if you've got a 2 differentiated button joystick, the second button matches the blue CD32 joypad button. LEVEL CODES: - Taken from Sweet Cheater by Keith Krellwitz! AGA LEVEL CODES 02-"R9XVWT74JKR" 05-"VWNL4S6HDBT" 08-"7NS6MHPGCDY" 03-"9XVWT7NSGFJ" 06-"WTL4S6MPYRN" 09-"NL6MHPGCZY3" 04-"XVWT7NL6CDY" 07-"T74S6MHPGFF" 10-"L4MHPGCZJKR" ECS LEVEL CODES 02-"RXMCK3RVMCZ" 05-"VHKRWPCJR79" 08-"7LJYk39XV49" 03-"9VMZBW74PFB" 06-"W74JV6PC3WY" 09-"N4J3RWNL4GG" 04-"XNGDXN4MZ34" 07-"TN6Z3L6MHFB" 10-"L6DMYRVWT67" CD32 LEVEL CODES 02-"RX6MJFYBLML" 05-"VWNL4S6HDBT" 08-"7NS6MHPGCDY" 03-"9SPY9XV76GC" 06-"W7N4MJY3T6T" 09-"N4JRTPZJFRH" 04-"XNLGKXWNMZY" 07-"TNPF9XT7NHM" 10-"L6HGZXT7NH4" Greetings to Jean-François Fabre for the original JST AGA version, all Action members, Frank for the PAL/NTSC suggestion, Dr.Zarkov for the initial CD32 version, installer script and CD32 cheat codes, my testing crew and the WHDLoad team! Codetapper/Action (27-Jan-2001) Bug report form, full WHDLoad package and other installs: http://www.whdload.org/ ________ ________ ________ ____ ________ ________ _) \_) \_) \_) \_) \_) \ __ ___ /___/ / /_____/\ / / / / / / / /_//__// \___ / / /CT\/ / / / / / / /___/ /___ / / /_____/___ /___/ /___ __ \____/ \____/ \____/ \____/ \____//__//_/ Visit the Action website for more of our productions: http://zap.to/action/

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