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Kennedy Approach WHDLoad Pack

File:
KennedyApproach_v1.02_1506.lha
Game Title:

Kennedy Approach

Size:175747 bytes
Updated:2022-07-26 18:58:00
Version:1.02
Hardware:ECS/OCS
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Kennedy Approach

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Kennedy Approach" © 1988 Microprose. Requirements: ------------- This install requires WHDLoad and RawDIC to be in the path. These programs can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+400k for preload). It can be quit by pressing Del (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD - Protection removed (manual check, MFM) - Stack frame error fixed - Self-modifying code fixed (skipped on 68000) - Custom1 can be used to disable SMC patches on 680x0 machines - ButtonWait support for title picture added - Source code included as usual - NewIcon (created by me) - Quit option that works on 68000 machines (default key is 'Del') This patch was requested by AxelFoley on EAB some weeks ago. Not hard to do, the only major bug was a stack frame error which made the game crash on 68010+ machines. Creating the imager was fun as the loader wasn't that easy to understand. First version of the imager saved files and didn't have any checksum checks. Later when I examined the "Write Track" part of the loader (unused in the game) I found out that the track format is very similar to AmigaDOS. Which meant that I could easily add checksum checks to the imager even though the game loader never uses or even checks them! Since the game uses a lot of small files, using real files would not have been any advantage so I changed the imager to create a standard disk image. The code to rip the game to files is still in the imager source just in case you want to have a look. The game code is quite good, specially the loader uses some nifty tricks. However, SMC was used in a few places which I have fixed. These patches are skipped on 68000 machines to avoid slow downs. You can disable the patches with Custom1=1 on 68010+ machines too. On my A4000/60 the game still works correctly with full caches with disabled SMC patches! I have disabled the manual protection in a way that you never have to type any access code anymore, however, you will still see the text box asking for the access code for a short while, it will disappear automatically. I tried to completely skip the manual protection but encountered weird bugs so you'll have to live with it for the moment. I don't consider it much of a problem anyway. :) Have a nice summer everyone and enjoy the game from HD how. Sting, 10-Jul-2012 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide except those lowlifes who "borrowed" my MK1 for a joyride! Extra greetings to the usual suspects on #amigascne, see you all at Revision 2013! :) History: -------- version 1.02 (23.07.2022) - patch is NTSC compatible now version 1.01 (01.08.2016) - keyboard problems fixed (Mantis issue #3425) - slave code optimised - WHDLoad v17+ features used - ButtonWait support for title picture added version 1.00 (10.07.2012) done by StingRay: - initial release - supports SPS 1506 version - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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