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Kick Off 3 European Challenge WHDLoad Pack

File:
KickOff3EuropeanChallenge_v1.0_AGA_1896.lha
Game Title:
Size:2300145 bytes
Updated:2017-02-23 19:49:58
Version:1.0
Hardware:AGA
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Kick Off 3 European Challenge

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Kick Off 3 European Challenge" © 1994 Anco. Requirements: ------------- This install requires WHDLoad and DIC to be in the path. These programs can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires: ECS version: 1.0 MB ChipMem (+1.8MB other mem for preload option). AGA version: 2.0 MB ChipMem (+2.7MB other mem for preload option). It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD - 4 versions supported (2 AGA versions, 2 ECS versions) - Load/Save from data/edit disk supported - Protection removed (ECS: 17x checksums, 6xdisk checks, 1x "Cobra X-Rom" encryption, AGA: 19x checksums, 5xdisk checks, 1x encrypted binary) - Keyboard routine fixed - Decruncher relocated to fast mem - Automatic creation of data/edit disk (see below) - NewIcon and OS3.5+ colour icon (all created by Irek'72) - Quit option that works on 68000 machines (default key is 'F10') Here's the WHDLoad patch for Kick Off 3 European Challenge. I did it back in April 2009 after I made the patch for Kick Off 2. Not much to say about it, compared to Kick Off 2 the game is rather disappointing in my opinion. But enjoy the patch anyway. :) The patch for the ECS version needs 1MB Chip mem because of the simple fact that the Anco coders were unable to code a simple relocation routine, they just included two versions (one for 1MB chip mem, one for 512k Chip/512k at $c00000). Why they did it like this is beyond me and I better don't comment it. The patch for the ECS version supports the SPS 170 version and the Rednex crack (which is not 100%, see source for more information.) The AGA patch supports the SPS 1896 version and the Rednex crack. Load/Save from data/edit disk is supported, if you already have a data or edit disk you can create images of them using tools like DIC (can be found in the WHDLoad package) and copy them to the installation directory, for the ECS version data disk needs to be renamed to "disk.3", the edit disk is "disk.4", for the AGA version the data disk needs to be remamed to "disk.4" and the edit disk is "disk.5" If no data/edit disk is found it will be created, this feature can be disabled with the CUSTOM1=1 tooltype. Have fun with this game from HD now. Happy New Year, Sting, 30-Dec-2009 Greetings to all in Scarab and Scoopex, the WHDLoad team and to Musashi5150 :) Extra greetings to the usual suspects on #amigascne, see you all at Breakpoint 2010! :) Special thanks to Irek'72 for the icons and to lolafg for testing the install. Special greetings to Nova far away in Arizona. History: -------- version 1.0 (30.12.09) done by StingRay: - initial version - supports 4 versions (SPS 170/1896 and Rednex Cracks) - load/save supported - source code included (for both AGA and ECS version) Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/