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Legend Of The Lost WHDLoad Pack

File:
LegendOfTheLost_v1.02_2971.lha
Game Title:

Legend Of The Lost

Size:610739 bytes
Updated:2022-04-09 10:24:00
Version:1.02
Hardware:ECS/OCS
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Legend Of The Lost

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Legend of the Lost" © 1990 Impressions. Requirements: ------------- This install requires WHDLoad to be in the path. This program can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+0.8 MB for preload). It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD - Wrong CIA accesses ($bfe0ff, $bfe2ff) fixed - All OS stuff patched - Interrupts fixed - CPU dependent timing fixed - Unnecessary delays (after loading, before initialising interrupts) removed - Decruncher (ByteKiller) relocated to fast memory - Intros can be skipped with CUSTOM1 - Unlimited lives trainer added (CUSTOM2) - Starting level can be selected with CUSTOM3 - NewIcon (created by me) - Source code included as usual - Quit option that works on 68000 machines (default key is 'F10') I don't really know why I even bothered but anyway, here's the patch for this rather average game. It's more or less a collection of mini games, the idea isn't that bad but execution could have been much better. It's fun for a few minutes though. The code had a few problems, CIA access was wrong and needed to be fixed, empty dbf loops were used for timing and there also were quite some unnecessary delays after loading a file and before initialising interrupts. I have removed these delays so the game starts much faster now! I have also patched all OS stuff so this patch does not need a Kickstart ROM. I have also added an option to skip the long intros, you can enable it with CUSTOM1=1. Even if you skip the intros the language selection screen will still be displayed! I have also added some trainers, CUSTOM2=1 enables unlimited lives and with CUSTOM3 you can select the starting level. The game uses ByteKiller crunched data files, I have relocated the decruncher to fast memory and also added an error check, if decrunching fails WHDLoad will quit with an appropriate error message. Not much more to say, enjoy the game from HD. Sting, 04-May-2013 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv, Alpha One, CFou!, Paradroid and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide except those lowlifes who "borrowed" my MK1 for a joyride! Extra greetings to the usual suspects on #amigascne, see you all at Revision 2014! :) History: -------- version 1.02 (09.04.2022) - keyboard problems on 68000 machines fixed (issue #5559) - manual included version 1.01 (06.04.2021) - support for another version added version 1.00 (04.05.2013) done by StingRay: - initial release - supports SPS 2971 version - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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