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Sabre Team WHDLoad Pack

File:
SabreTeam_v1.2_AGA_1158.lha
Game Title:

Sabre Team

Size:4121458 bytes
Updated:2017-02-25 18:48:24
Version:1.2
Hardware:AGA
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Sabre Team

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README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Sabre Team" © 1992/1994 Krisalis Software Ltd. Slave requires WHDLoad V16+. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. SUPPORTED VERSIONS ------------------ - 2 Disk Original Release (ECS VERSION) - 2 Disk Original Release (ECS VERSION) Another version - 5 Disk Original Release (AGA VERSION) - CD³² version floppy version (Galahad): Game needs 1.0 MB Of Chipmem & 2.1MB of Fastmem (for preload option) It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). FEATURES -------- - Full Loading from HD - Lame-o-Protect removed (Manual Protection) - Game decrypter relocated to fast ram - ECS only protection removed (to force you to buy the AGA version) - Load/Save game to hard drive - Savefile optimised to take up less room - All files needed by game are generated on first runtime - Quit Option (F10 key) Thanks to Retro-Nerd, Vertigo and Seppo Typpo for the disk images. EXTRA NOTES ----------- Don't try and load a save game, unless you have actually saved a game... Logical I think! Playtested as much as I can (not my kind of game!), everything appears to operate as it should on 68o20-68o6o! Be patient whilst the game boots up. I transferred the decrypter routine to fastmem, but it still takes a while. Enjoy this install. Kindest Regards, Galahad of Fairlight AGA version (JOTD): - access faults fixed - source code included AGA & CD³² versions (JOTD): version 1.2 (27.05.09) done by JOTD: - fixed CD³² version - fixed script for AGA version version 1.1 (26.04.09) done by JOTD: - added AGA version - empty savegame load crash workaround (AGA) - sorry no install script for AGA: I don't have disk names, please send diskimages version 1.0 (28.01.06) done by JOTD: - CD³² joypad buttons emulated by function keys - access faults fixed - source code included - install/readme rework to merge ECS & CD³² versions About AGA version: this one has been sitting on my hard drive for about 3 years because it crashed at the first game load. Then today I stumbled on the game readme which stated that you have to save the game first, or it will crash!! I should have read this file a bit earlier :) The installed program requires 2.0 MB ChipMem and 1.0 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). The game requires an installed A1200 or A4000 Kickstart 3.1 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick40068.A1200" (resp kick40068.A4000). The image can be extracted from a A1200 (resp A4000) with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick40068.A1200.RTB" (resp "kick40068.A4000.RTB") must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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