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Scary Mutant Space Aliens From Mars WHDLoad Pack

File:
ScaryMutantSpaceAliensFromMars_v1.0_1549.lha
Game Title:

Scary Mutant Space Aliens From Mars

Size:759300 bytes
Updated:2023-04-02 08:32:00
Version:1.0
Hardware:ECS/OCS
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Scary Mutant Space Aliens From Mars

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Scary Mutant Space Aliens from Mars" © 1989 ReadySoft. Requirements: ------------- This install requires WHDLoad to be in the path. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+1.8 MB for preload) It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. Features: --------- - Full load from HD - Protection removed (manual checks) - Access fault fixed - "White Wire" bug fixed - NewIcon (created by me) - Source code included (also on Github, link below) - Quit option that works on 68000 machines (default key is 'F10') This game had a major bug which rendered it incompletable. At one point, you need to obtain the "white wire", due to the bug this was not possible. This problem has been fixed in this patch, the game can now be completed. There also was an access fault caused by a bug in the game parser, this has been fixed too. The game code is in 100% 68000 assembly, not too common for adventure games on Amiga. It is quite bloated and not well structured though, it could have been done much better. The coder also made some funny typos, the loader binary has been assembled with debug symbols, you can find labels such as "PlainOne", "PlainTwo" etc. in the binary for the plane pointers. These should have been "PlaneOne", "PlaneTwo" etc. of course. :) All protection checks have been disabled, the manual check when loading a game has been completely removed, when you want to use the computer ("Dryfon 3000") you can use any word when asked for the code. The latest version of the source for this patch can be found on my Github: https://github.com/MK1Roxxor/WHDLoad_Patches/blob/master/Games/ScaryMutantSpaceAliens_WHD.s Enjoy the game from HD. Sting, 02.04.2023 History: -------- version 1.00 (02.04.2023) done by StingRay: - initial release - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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