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Shadow Of The Beast WHDLoad Pack

File:
ShadowOfTheBeast_v2.6_1357.lha
Game Title:
Size:1438458 bytes
Updated:2022-10-23 16:06:00
Version:2.6
Hardware:ECS/OCS
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Shadow Of The Beast

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Shadow Of The Beast" © 1989 Psygnosis. This install requires WHDLoad and The Patcher to be in the path. Both can be found in the WHDLoad package. The installed program requires 0.5 MB ChipMem and 1.5 MB OtherMem. It can be quit by pressing */PrtSc (can be changed with Tooltype "QuitKey="). If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 2.6 (23.10.2022) done by CFou! - RawDIC TrackLists fixed for RawDIC 6.0 compatibility - second button & CD32 Pad support enhanced CUSTOLM4=1 : Second button or UpJoy to jump CUSTOLM4=2 : Only decond button to jump JoyUp disabled when second button used except on a ladder (issue #4722) version 2.5 (03.01.2020) done by CFou! - RawDIC imager fixed (debug flag removed) - Second button & CD32 Pad support CUSTOM4=1 to enable second button & CD32 Pad support to jump version 2.4 (30.10.2019) done by CFou! - RawDIC imager used instead of Patcher (SPS 1357 & SPS 1414) - new install script - Fix borders screen with AGA (using DIWHIGH DMA register) (Thanks to Ross & Toni Wilen for fix and helps) - random sprite bug on loading screen fixed - CUSTOM3=1 used to remove all 2.3 & 2.4 AGA fixes version 2.3 (26.10.2019) done by CFou! - Fix tree sprites in main multi scrollings screen (issue #3498) (Method: fix sprites structure | Toni Wilen) - CUSTOM2=1 to try another tree sprites fix solution (Method: CopperList2 used to disable temporary DMA sprites | CFou!) - CUSTOM3=1 to ignore tree sprites fix (for ECS Denise chipset) Thanks Toni Wilen, Ross & Hexaae for help Special thanks to Codetapper for his very interesting and detailed article (see: http://codetapper.com/amiga/sprite-tricks/shadow-of-the-beast/) version 2.2 (28.12.2018) done by JOTD - fixed install script (issue #0003991) - fire button now allows to end death sequence (issue #0003975) version 2.1-C (30.07.2016) done by JOTD - added CUSTOM1=1 to skip introduction (issue #003449) version 2.1-B (10.05.2003) done by JOTD - fixed install script version 2.1 (28.04.2003) done by JOTD - decrunch routine relocated in fastmem for better loading speed - some blitterwaits were incorrect and caused gfx bugs. This is now fixed - source code included, Trodas check the src, and when you understand something about it I'll talk to you again (not a chance)... version 2.0 (16.04.2003) done by JOTD - many blitterwaits fixed: no more gfx bugs and crashes - updated install package - added icons by Frank, Exoticons, ... - added manual and solution - use CACHE for better loading speed, but soundfx may be a bit trashed version 1.0 (1997?) done by Harry: - initial release - 2 versions supported - Fixed: protection check caused a stackframe error. - Toggle energytrainer with F1 on/off. No complete trainer, its senseless: if you hang in an abyss you couldnt get out. Comment: That was a funny one with 2 ingameprotectionchecks and 5 memorychecksums, also in the interrupt. Enjoy this graphical wonder of Psygnosis!