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Siedler, Die WHDLoad Pack

File:
Siedler_v1.7_LowMem_De_0401.lha
Game Title:

Siedler, Die

Size:1927858 bytes
Updated:2022-12-10 12:57:00
Version:1.7
Hardware:ECS/OCS
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Siedler, Die

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "The Settlers" © 1993 Blue Byte. This install requires WHDLoad to be in the path. It can be found in the WHDLoad package. The installed program requires 0.5/1MB MB ChipMem and 5 MB OtherMem. It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.7 (08.12.2022) done by Stingray & JOTD: - intro blitter issues fixed, now runs on fast machines/emulators (issue #0002889) - intro bug fixed, black screen on 68020+ with sound... (issue #0003700, maybe same as #0002889) - intro doesn't need to press RMB when exiting now. Quietly reboots to main game - provided a "low memory" slave for OCS amigas. Music & sounds are reduced, but at least game can be played version 1.6 (28.02.2013) done by StingRay - Keyboard in intro and game fixed, level passwords and names for the save games can now be entered without any problem (issue #2315) - Approach to crack the manual check changed, any overlooked checksums will not do any harm anymore - Default quit key changed to F10 - Source completely reworked (redone from scratch) to allow easy support for any new versions version 1.5 (15.05.09) - reassembled with the latest kickemu version 1.4 - reworked for WHDLoad v16 version 1.3 (29.06.03) - fixed access fault when soldiers enter castles sometimes (thanks to O. Schott for providing the savegame and for testing) That crash was not due to the protection, at least! - reworked protection patch, simpler, AmigaPatchList compliant version 1.2-B (08.06.03) - fixed french version (crashed when attacking) Note that all crashes were due to a wrong crack. The protection on this game has been carefully crafted by the authors. version 1.2 (01.06.03) - fixed german versions: sorry Bert your crack is not good enough and the checksums crashed the games after a few minutes. Now adapted "official" crack from the UK version and it works fine version 1.1 (22.05.03) - increased memory size for mapsize 8 - support for another german version and french version (4 versions total supported) version 1.0 (13.05.03) done by JOTD: - initial release - protection removed - intro fixed to work with all caches - VBR/CACR stuff removed - german and english versions supported - loads of icons included - source code included - CUSTOM1=1 skips intro

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