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Spirit Of Excalibur WHDLoad Pack

File:
SpiritOfExcalibur_v1.02_1586.lha
Game Title:
Size:1467740 bytes
Updated:2023-04-09 18:12:00
Version:1.02
Hardware:ECS/OCS
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Spirit Of Excalibur

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Spirit of Excalibur" © 1991 Virgin. Requirements: ------------- This install requires WHDLoad to be in the path. These programs can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem and 0.5 OtherMem (+2.7 MB for preload) It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate message. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. Features: --------- - Full load from HD - 3 versions supported (SPS 1586, SPS 2852, SPS 2853) - Protection removed (manual check) - Self-modifying code fixed - Intro can be skipped with CUSTOM1 - POTGO bug fixed (move.w $c00.w,$dff034 -> move.w #$c00,$dff034) - NewIcon (created by me) - Source code included - Quit option that works on 68000 machines (default key is 'F10') There were a few requests for this patch so I finally made one. Game code is very good but creating the patch still took a while as the game didn't load its files correctly when running in the WHDLoad environment. After quite a bit of trial and error I found the reason for it, Examine/ExNext didn't appear to work correctly so I had to create emulation code using WHDLoad functions. Once that was done the game worked correctly. There only was one major bug in the code, POTGO was initialised with the contents of $c00.w which of course is not what the coder intended. That was the only bug that had to be fixed though. Protection has been completely removed. Enjoy the game from HD. Sting, 15-Sep-2018 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide except those lowlifes who "borrowed" my MK1 for a joyride! Extra greetings to the usual suspects on #amigascne, see you all at Revision 2019! :) History: -------- version 1.02 (09.04.2023) - title music is now played again (broke with 1.01 update), issue #5707 version 1.01 (26.09.2018) - access fault caused self-modifying code fixed (issue #3965) version 1.00 (15.09.2018) done by StingRay: - initial release - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/