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Street Fighter II: The World Warrior WHDLoad Pack

File:
StreetFighter2_v2.1_0882.lha
Game Title:
Size:2204906 bytes
Updated:2022-10-22 15:54:00
Version:2.1
Hardware:ECS/OCS
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Street Fighter II: The World Warrior

README

Title......: HD-Installer for StreetFighter 2 Type.......: Hard drive patch (WHDLoad) Authors....: Galahad of Fairlight (galahadfairlight@yahoo.co.uk) UPdated by CFou! This patch applies to StreetFighter 2, ©1992 US Gold 5 Disk versions, original releases and Kixx re-release Slave requires WHDLOAD V17+. Game requires 0.5 MB Chip Mem (+ 3.1 other memory for preload option) v1.0 done by Galahad - Full load from Hard drive with REAL files - Lame-o-Protect removed (Copylock x3) - Memory routine fixed! - Load/Save Hiscores to Hard drive - 2x Access Faults fixed when you beat the last opponent - Double Buffer Copperlist / Modulo problem fixed - supported version: SPS 882 (DOS tracks+RNC Longtrack) - Quit option v1.1 done by Galahad (28.01.2004) - System Friendly Imager used (Rawdic) - All REAL files now stored in DATA directory - 2x Music Slowdowns removed - Installer and Icons by Mad-Matt v1.2 done by CFou! (16.11.2019) - Adapted for WHDload17+ - 3 another versions supported: - NTSC SPS 1371 (DMS/Twilight1 format+RNC Longtrackx4) - French PAL release (DMS/Twilight1 format+RNC Longtrackx4) - NTSC version (cracked) - RawDIC imager updated to support 4 versions (SPS 882 & SPS 1371) =>DOS & DMS mfm tracks (Warning: need re-installation to extract loading screen) - CD32 Pad support (CUSTOM2=1 to enable CD32PAD suuport) - 2 buttons of CD32PAD supported for PL1&PL2 - You can change joysticks in title screen & controls screen - To enable this support in game you need choose 'Pad 2 buttons' - Trainer included using CUSTOM1 CUSTOM1=1: Unlimited credits CUSTOM1=2: Unlimited Times CUSTOM1=4: Unlimited energy for PL1 CUSTOM1=8: In Game keys Cheat SPS: Stun PL2 B: Burn PL2 - Testore loading screen (US Gold logo) - QuitKey for 68000 added - Manual included - source code included - Colored's CFou! icons included v1.2a done by CFou! (17.11.2019) - CFou!'s icons fixed (some tooltypes not removed!) v1.3 done by CFou! (15.12.2019) - another version supported - Fix original keyboard code (caused random freezes) v1.4 done by CFou! (11.01.2020) - CUSTOM3&4 Tooltype used to replace Ryu & Ken fighters by a boss CUSTOM3=1 to replace Ryu by Sagat CUSTOM3=2 to replace Ryu by Bison CUSTOM3=3 to replace Ryu by Balrog CUSTOM3=4 to replace Ryu by Vega CUSTOM4=1 to replace Ken by Sagat CUSTOM4=2 to replace Ken by Bison CUSTOM4=3 to replace Ken by Balrog CUSTOM4=4 to replace Ken by Vega v1.5 done by CFou! (08.10.2022) - Another NTSC version supported (unoffical IPF) (First release of the game thanks to BarryB for disk images) v2.0 done by CFou! (12.10.2022) - Source code cleaned & rewritten to use Patch lists - Less chip memory required - Time trainer fixed in bonus levels (issue #5819) =>CUSTOM1=2: 'T' to toggle unlimited Time - unlimited NRJ fixed for some game versions v2.1 done by CFou! (22.10.2022) - RawDIC TrackList structure fixed for RawDIC V6.0 compatibility (Thanxs to BarryB for bug report) Thanks to John Regent, BarryB & Clement Mary for disk images. EXTRA NOTES: The game originally came on 4 disks. This seemed a little strange to me, so I checked it out, and now it is installed as REAL files because there was a lot of wasted disk space. Had the programmer bothered, then I imagine it would have fitted on three disks with ease! Protection was a simplistic Copylock which was used as a disk ID check for disks 2-4. Memory routine was rubbish, the old mirror 'trick'! Access faults were caused by trying to access to high a value for the type of instruction: D6 = $00008340 MOVE.W D6,0(a1,d7.w) There was two of these, and they were simply to clear a part of the screen so it could write the word 'CONGRATULATIONS' when you beat the last character. Fixed a modulo problem with the second copper list. Bug report form, full WHDLoad package and other installs: http://www.whdload.de