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Street Hockey WHDLoad Pack

File:
StreetHockey_v1.0.lha
Game Title:

Street Hockey

Size:374444 bytes
Updated:2020-03-04 18:05:12
Version:1.0
Hardware:ECS/OCS
Download
Street Hockey

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Street Hockey" ©1990 Gonzo Games. This install requires WHDLoad and DIC to be in the path. Both can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed program requires 0.5 MB ChipMem and 1.5 MB OtherMem. It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.0 (01.03.20) done by C-Fou!: - Initial release - RAWDic imager used to make disk image (an imager for save game disk is provided) - Track disk checksum control added - error message added if save game disk corrupted (read the following WARNING text) - ExitKey added for 68000 - Load/Save league disk redirected to HD (file 'disk.2') - Irek's colored icons included - manual incuded - source code included Thanks to Irek for original disk image WARNING: When you create a save disk or a new team you need start the first match before quit game if not save game will be corrupted and game will crash next time you will load save game because save disk is not finished... (it's bug of original game...)

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