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Strike Aces WHDLoad Pack

File:
StrikeAces_v1.0_NTSC_1485.lha
Game Title:

Strike Aces

Size:785836 bytes
Updated:2018-11-23 17:40:42
Version:1.0
Hardware:ECS/OCS
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Strike Aces

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Strike Aces © 1990 Accolade. Requirements: ------------- This install requires WHDLoad and DIC to be in the path. These programs can be found in the WHDLoad package. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+1.8 MB for Preload). It can be quit by pressing Del (key can be changed with Tooltype "QuitKey="). Features: --------- - Full load from HD - Protection removed (manual check) - Stack frame error fixed - DMA waits in sample player fixed (x3) - Decruncher (ByteKiller) relocated to fast memory - Bplcon0 color bit fix - Load/Save supported - Automatic creation of mission disk (see below) - Intro can be skipped with CUSTOM1 - ButtonWait supported for title picture - NewIcon (created by me) - Source code included as usual - Quit option that works on 68000 machines (default key is 'Del') This is the US version of Fighter Bomber and since there was no patch for it yet I quickly made one. Good but rather slow game which is still enjoyable. Protection was a simple manual check which I have completely disabled so you won't ever see it. Load/Save is supported, if you already have created a mission disk you can install it using the install package. If no mission disk is found it will be created automatically, this feature can be disabled with CUSTOM5=1. The "Format Disk" option has been disabled since it is not needed anymore. The game uses ByteKiller crunched data files, I have relocated the decruncher to fast memory and also added an error check, if decrunching fails WHDLoad will quit with an appropriate error message. That about wraps it up, enjoy the game from HD. Sting, 02-May-2013 Greetings to all in Scarab and Scoopex, the WHDLoad team, PMC, Musashi5150, Skan, Slummy, Loaderror, Frequent, Wayne Kerr, Mr.Spiv, CFou!, Paradroid and all the other usual suspects. :) Special greetings to all Golf MK1 fans worldwide except those lowlifes who "borrowed" my MK1 for a joyride! Extra greetings to the usual suspects on #amigascne, see you all at Revision 2014! :) History: -------- version 1.00 (02.05.2013) done by StingRay: - initial release - supports SPS 1485 version - source code included Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/

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