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Turbo WHDLoad Pack

File:
Turbo_v1.1_3087.lha
Game Title:
Size:296331 bytes
Updated:2019-04-16 12:05:00
Version:1.1
Hardware:ECS/OCS
Download
Turbo

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Turbo" © 1989 Microillusions This install requires WHDLoad and DIC to be in the path. Both can be found in the WHDLoad package. The installed program requires 0.5 MB ChipMem and 1.0 MB OtherMem. It can be quit by pressing num '*' (key can be changed with Tooltype "QuitKey="). The game requires an installed A500 Kickstart 1.3 image. The kickstart image must be located in the directory "Devs:Kickstarts" and must be named "kick34005.A500". The image can be extracted from a A500 with tools like 'GrabKick' or similar which can be found on aminet. If the image is of wrong version or altered in any way WHDLoad will quit with an appropriate requester. Additionally the file "kick34005.A500.RTB" must be installed in the same directory as the kickstart image. It can be found in the archive "util/boot/skick346.lha" on aminet. If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/ version 1.1 (13.04.2019): - fixed major bug that prevented the game to work properly (empty map, issue #0002773) - added trainer: infinite time version 1.0 (22.05.2005) done by JOTD: - initial release - fixed for fastmem support (unitialized data caused access faults) - nice icon by Frank - manual ripped & edited (by me) - source code included notes: - sorry for disk image format rather than files but this game does not like HD file emulation. So I'll stick with diskimage, it works. - the game looks a bit too fast on fast machines/emulation