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Total Recall WHDLoad Pack

File:
TotalRecall_v1.0_Image_1769.lha
Game Title:
Size:1281615 bytes
Updated:2023-11-12 16:11:00
Version:1.0
Hardware:ECS/OCS
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Total Recall

README

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR OTHER REMEDIATION. UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE. This install applies to "Total Recall" © 1990 Ocean. Requirements: ------------- This install requires WHDLoad and DIC to be in the path. To install from a different drive than DF0: select installation mode Expert. The installed game requires 0.5 MB ChipMem (+1.8 MB OtherMem for preload). It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey="). Features (original release, Mr.Larmer): --------------------------------------- - all protections removed (4 copylocks) - two bugs fixed: first in decrunch Ice! proc ( move.l $1774(pc),A2 -> lea $1774(pc),A2 ) second in decrunch Byte Killer proc, because game tried depacking file which is not packed (game over intro) - fast depacking only for files packed by Byte Killer - a lot of blit waits added (game is little slower now) Thanx to: - Julian Sadotti for original disk images. Features (budget re-release, StingRay): --------------------------------------- - Full load from HD - Access faults fixed (x4) - Decruncher relocated to fast memory - Byte write to volume register fixed (x2) - Interrupts fixed - Blitter waits added (x33, 68010+ only) - Trainer options added - Source code included as usual - Quit option that works on 68000 machines (default key is 'F10') Notes for V1.1: --------------- I (StingRay) have updated the patch to support the 1-disk re-release version. The patch for the original release has not changed, I may update it later if needed. The re-release is the same game but with packed data files to make the game fit on one disk, protection has been removed as well. The packed data files caused a few access faults as data was loaded very high into memory which made the decruncher write to memory outside the $80000 boundary. This has been fixed of course. Blitter waits had to be added as well, these are only installed on 68010+ machines. No other fancy features such as trainers etc. for now as I can't be bothered to spend more time on the patch for this game. Updates may follow but don't hold your breath. StingRay in January 2016. History: -------- version 1.2 (12.11.2023) done by StingRay: - trainer options added (issue #6264) - last level couldn't be played in V1.1, access fault fix improved - all 1.2 improvements only apply to the budget re-release version! version 1.1 (03.01.2016) done by StingRay: - support for budget re-release version added (SPS 1770) - new install script version 1.0 (10.07.1998) done by Mr. Larmer: - initial release Contact: -------- If you have problems with this installation please try and get a newer version of this package from the WHDLoad WWW-Page. If that doesn't help try some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If that also fails, please inform the author via the Bug-Report-Form which can be accessed on the WHDLoad WWW-Page. For the full WHDLoad package, other installs and updates refer to: http://www.whdload.de/ or aminet:dev/misc/whdload#? and aminet:game/patch/